cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class FlagInfoStatic

Package class diagram package FlagInfoStatic
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfoStatic
All Implemented Interfaces:
IWorldObject, IStaticWorldObject
Direct Known Subclasses:
FlagInfoMessage.FlagInfoStaticMessage, FlagInfoStaticImpl

public abstract class FlagInfoStatic
extends InfoMessage
implements IStaticWorldObject

Abstract definition of the static part of the GameBots2004 message FLG.

Complete message documentation: Synchronous message. FlagInfo contains all info about the flag in the CTF game mode. Is not sent in other game types.


Field Summary
protected  long SimTime
           
 
Constructor Summary
FlagInfoStatic()
          Parameter-less contructor for the message.
 
Method Summary
abstract  FlagInfoStatic clone()
           
 Class getCompositeClass()
           
abstract  UnrealId getId()
          An unique Id for this flag, assigned by the game.
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
 boolean isDifferentFrom(IStaticWorldObject other)
           
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toString()
           
 
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
toJsonLiteral
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

SimTime

protected long SimTime
Constructor Detail

FlagInfoStatic

public FlagInfoStatic()
Parameter-less contructor for the message.

Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldObject

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


clone

public abstract FlagInfoStatic clone()
Overrides:
clone in class Object

getCompositeClass

public Class getCompositeClass()
Specified by:
getCompositeClass in interface IStaticWorldObject

getId

public abstract UnrealId getId()
An unique Id for this flag, assigned by the game.

Specified by:
getId in interface IWorldObject

isDifferentFrom

public boolean isDifferentFrom(IStaticWorldObject other)
Specified by:
isDifferentFrom in interface IStaticWorldObject

toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()


Copyright © 2015 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.