|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use cz.cuni.amis.pogamut.ut2004.agent.module.sensor | |
|---|---|
| cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric | |
| cz.cuni.amis.pogamut.ut2004.agent.module.sensor | Utility classes concerning some aspects of the gameplay (mainly for UT). |
| cz.cuni.amis.pogamut.ut2004.agent.module.sensor.visibility | |
| cz.cuni.amis.pogamut.ut2004.agent.navigation | Navigation API for Unreal. |
| cz.cuni.amis.pogamut.ut2004.agent.navigation.loquenavigator | |
| cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.pathfollowing | |
| cz.cuni.amis.pogamut.ut2004.analyzer.stats | |
| cz.cuni.amis.pogamut.ut2004.bot.command | Utility classes wrapping various command messages. |
| cz.cuni.amis.pogamut.ut2004.bot.impl | |
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric | |
|---|---|
| AgentInfo
Memory module specialized on general info about the agent whereabouts. |
|
| ItemDescriptors
Sensory module that provides mapping between ItemType and ItemDescriptor providing
an easy way to obtain item descriptors for various items in UT2004. |
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.agent.module.sensor | |
|---|---|
| AdvancedItems
Module specialized on items on the map. |
|
| AgentInfo
Memory module specialized on general info about the agent whereabouts. |
|
| CTF.FlagUpdatedListener
|
|
CTF.GameInfoListener
ItemPickedUp listener. |
|
| CTF.SelfUpdatedListener
|
|
| Game
Memory module specialized on general info about the game. |
|
| Game.GameType
Enums for game types that shields you from Unreal's string ids of game types. |
|
| IItemUsefulness
Interface that allows you to define "usefulness of items". |
|
| Items
Memory module specialized on items on the map. |
|
Items.EndMessageListener
EndMessage listener. |
|
Items.ItemPickedUpListener
ItemPickedUp listener. |
|
| Items.ItemsListener
|
|
| Items.MapPointsListener
MapPointsListObtained listener. |
|
| Items.NavPointListener
MapPointsListObtained listener. |
|
| MapExport
|
|
| NavigationGraphBuilder.ExistingNavPointEdgeBuilder
|
|
| NavigationGraphBuilder.ExistingNavPointModifier
Builder that allows you to modify edges of existing navpoint using NavigationGraphBuilder.ExistingNavPointModifier.createEdge(),
NavigationGraphBuilder.ExistingNavPointModifier.createEdgeTo(String), NavigationGraphBuilder.ExistingNavPointModifier.modifyEdgeTo(String) methods. |
|
| NavigationGraphBuilder.NewNavPointBuilder
Builder encloses the creation of the new navpoint. |
|
| NavigationGraphBuilder.NewNavPointEdgeBuilder
Represents the edge of the navpoint you're newly creating. |
|
NavigationGraphHelper.MapPointListObtainedListener
MapPointListObtained listener. |
|
| NavLinkPair
NavLinkPair representing info about links between two navpoints, such info comprises of 1 or 2 NavPointNeighbourLink. |
|
| NavPointExport
|
|
| NavPointLinkExport
|
|
| Players
Memory module specialized on whereabouts of other players. |
|
| WeaponPref
Class that contains a weapon preference. |
|
| WeaponPrefs
Class that allows you to easily define weapon preferences for your bot as well as time how often you may change your weapon. |
|
| WeaponPrefsRange
|
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.agent.module.sensor.visibility | |
|---|---|
| AgentInfo
Memory module specialized on general info about the agent whereabouts. |
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.agent.navigation | |
|---|---|
| AgentInfo
Memory module specialized on general info about the agent whereabouts. |
|
| NavigationGraphBuilder
This class can be used to manually improve the navigation graph of the UT2004 by manually adding/removing edges from it. |
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.agent.navigation.loquenavigator | |
|---|---|
| AgentInfo
Memory module specialized on general info about the agent whereabouts. |
|
| Senses
Memory module specialized on agent's senses. |
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.pathfollowing | |
|---|---|
| AgentInfo
Memory module specialized on general info about the agent whereabouts. |
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.analyzer.stats | |
|---|---|
| AgentStats
Memory module specialized on collecting various statistics about the bot such as number of deaths, suicides, etc. |
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.bot.command | |
|---|---|
| WeaponPref
Class that contains a weapon preference. |
|
| WeaponPrefs
Class that allows you to easily define weapon preferences for your bot as well as time how often you may change your weapon. |
|
| Classes in cz.cuni.amis.pogamut.ut2004.agent.module.sensor used by cz.cuni.amis.pogamut.ut2004.bot.impl | |
|---|---|
| AgentInfo
Memory module specialized on general info about the agent whereabouts. |
|
| AgentStats
Memory module specialized on collecting various statistics about the bot such as number of deaths, suicides, etc. |
|
| CTF
CTF module is encapsulating basic CTF-game logic. |
|
| Game
Memory module specialized on general info about the game. |
|
| ItemDescriptors
Sensory module that provides mapping between ItemType and ItemDescriptor providing
an easy way to obtain item descriptors for various items in UT2004. |
|
| Items
Memory module specialized on items on the map. |
|
| NavigationGraphBuilder
This class can be used to manually improve the navigation graph of the UT2004 by manually adding/removing edges from it. |
|
| NavPoints
Memory module specialized on getting NavPoints from the IWorldView. |
|
| Players
Memory module specialized on whereabouts of other players. |
|
| Senses
Memory module specialized on agent's senses. |
|
| WeaponPrefs
Class that allows you to easily define weapon preferences for your bot as well as time how often you may change your weapon. |
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||