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| Packages that use FloydWarshallMap | |
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| cz.cuni.amis.pogamut.ut2004.agent.navigation | Navigation API for Unreal. |
| cz.cuni.amis.pogamut.ut2004.bot.impl | |
| cz.cuni.amis.pogamut.ut2004.storyworld.place | |
| Uses of FloydWarshallMap in cz.cuni.amis.pogamut.ut2004.agent.navigation |
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| Constructors in cz.cuni.amis.pogamut.ut2004.agent.navigation with parameters of type FloydWarshallMap | |
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UT2004PathAutoFixer(UT2004Bot bot,
IUT2004PathExecutor<? extends ILocated> pathExecutor,
FloydWarshallMap fwMap,
NavigationGraphBuilder navBuilder)
UT2004PathAutoFixer will remove edge whenever bot fails UT2004PathAutoFixer.REAMOVE_EDGE_AFTER_N_FAILURES_DEFAULT times to walk through it. |
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UT2004PathAutoFixer(UT2004Bot bot,
IUT2004PathExecutor<? extends ILocated> pathExecutor,
FloydWarshallMap fwMap,
NavigationGraphBuilder navBuilder,
int removeBadEdgeAfterNFailures)
UT2004PathAutoFixer will remove edge whenever bot fails 'removeBadEdgeAfterNFailures' times to walk through it. |
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| Uses of FloydWarshallMap in cz.cuni.amis.pogamut.ut2004.bot.impl |
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| Fields in cz.cuni.amis.pogamut.ut2004.bot.impl declared as FloydWarshallMap | |
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protected FloydWarshallMap |
UT2004BotModuleController.fwMap
Path-planner ( IPathPlanner using NavPoints), you may use it to find paths inside the environment wihtout
waiting for round-trip of GetPath command and PathLists response from UT2004. |
| Methods in cz.cuni.amis.pogamut.ut2004.bot.impl that return FloydWarshallMap | |
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FloydWarshallMap |
UT2004BotModuleController.getFwMap()
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| Uses of FloydWarshallMap in cz.cuni.amis.pogamut.ut2004.storyworld.place |
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| Methods in cz.cuni.amis.pogamut.ut2004.storyworld.place that return FloydWarshallMap | |
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FloydWarshallMap |
SPStoryWorld.getNavigation()
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