| Package | Description |
|---|---|
| cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.map |
This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc.
|
| Modifier and Type | Method and Description |
|---|---|
static BrushActor |
BrushActor.createCube(Vector3D center,
float edgeLength,
String textureName,
ECSGOperation csgOperation) |
static BrushActor |
BrushActor.createCube(Vector3D center,
float edgeLength,
String topTexture,
String bottomTexture,
String sidesTexture,
ECSGOperation csgOperation) |
static BrushActor |
BrushActor.createCuboid(Vector3D center,
float xSize,
float ySize,
float zSize,
String textureName,
ECSGOperation csgOperation) |
static BrushActor |
BrushActor.createCuboid(Vector3D center,
float xSize,
float ySize,
float zSize,
String topTexture,
String bottomTexture,
String sidesTexture,
ECSGOperation csgOperation) |
static BrushActor |
BrushActor.createFromTwoPolygons(Vector3D[] poly1,
Vector3D[] poly2,
String textureName,
ECSGOperation csgOperation) |
static BrushActor |
BrushActor.createFromTwoPolygons(Vector3D[] poly1,
Vector3D[] poly2,
String poly1Texture,
String poly2Texture,
String sideTexture,
ECSGOperation csgOperation) |
Copyright © 2018 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All rights reserved.