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| Uses of NavPoint in cz.cuni.amis.pogamut.udk.agent.module.sensor |
|---|
| Fields in cz.cuni.amis.pogamut.udk.agent.module.sensor with type parameters of type NavPoint | |
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protected Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPoint> |
Items.navPoints
|
protected List<NavPoint> |
Items.navPointsToProcess
Contains only navpoints that are visible so we can check whether they are spawning-points, if so - we may check whether the item is laying there or not to handle spawning times. |
| Methods in cz.cuni.amis.pogamut.udk.agent.module.sensor that return NavPoint | |
|---|---|
NavPoint |
AgentInfo.getNearestNavPoint()
Retrieves nearest known navpoint to current agent location. |
NavPoint |
AgentInfo.getNearestVisibleNavPoint()
Retrieves nearest visible navpoint to current agent location. |
| Method parameters in cz.cuni.amis.pogamut.udk.agent.module.sensor with type arguments of type NavPoint | |
|---|---|
void |
Items.NavPointListener.notify(cz.cuni.amis.pogamut.base.communication.worldview.object.event.WorldObjectUpdatedEvent<NavPoint> event)
|
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall |
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| Fields in cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall with type parameters of type NavPoint | |
|---|---|
protected Map<Integer,NavPoint> |
FloydWarshallMap.indicesNavPoints
Mapping indices to nav points. |
| Methods in cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall that return types with arguments of type NavPoint | |
|---|---|
List<NavPoint> |
FloydWarshallMap.PathMatrixNode.getPath()
|
List<NavPoint> |
FloydWarshallMap.getPath(NavPoint from,
NavPoint to)
Returns path between navpoints 'from' -> 'to'. |
| Methods in cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall with parameters of type NavPoint | |
|---|---|
float |
FloydWarshallMap.getDistance(NavPoint from,
NavPoint to)
Calculate's distance between two nav points (using pathfinding). |
List<NavPoint> |
FloydWarshallMap.getPath(NavPoint from,
NavPoint to)
Returns path between navpoints 'from' -> 'to'. |
protected FloydWarshallMap.PathMatrixNode |
FloydWarshallMap.getPathMatrixNode(NavPoint np1,
NavPoint np2)
|
boolean |
FloydWarshallMap.reachable(NavPoint from,
NavPoint to)
Whether navpoint 'to' is reachable from the navpoint 'from'. |
| Method parameters in cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall with type arguments of type NavPoint | |
|---|---|
protected void |
FloydWarshallMap.performFloydWarshall(List<NavPoint> navPoints)
|
void |
FloydWarshallMap.PathMatrixNode.setPath(List<NavPoint> path)
|
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator |
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| Methods in cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator that return NavPoint | |
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protected NavPoint |
LoqueNavigator.getNavPoint(cz.cuni.amis.pogamut.base3d.worldview.object.ILocated location)
Returns NavPoint instance for a given location. |
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator |
|---|
| Methods in cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator that return NavPoint | |
|---|---|
protected NavPoint |
MartinNavigator.getNavPoint(cz.cuni.amis.pogamut.base3d.worldview.object.ILocated location)
Returns NavPoint instance for a given location. |
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages |
|---|
| Fields in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages declared as NavPoint | |
|---|---|
protected NavPoint |
NavPointNeighbourLink.FromNavPoint
Start of the link (edge), where the link originates. |
protected NavPoint |
Item.NavPoint
If the Item is not dropped then it's item that is laying at some navpoint and this is that NavPoint instance. |
protected NavPoint |
NavPointNeighbourLink.ToNavPoint
End of the link (edge), where the link ends. |
| Methods in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages that return NavPoint | |
|---|---|
NavPoint |
NavPointNeighbourLink.getFromNavPoint()
Start of the link (edge), where the link originates. |
NavPoint |
Item.getNavPoint()
If the Item is not dropped then it's item that is laying at some navpoint and this is that NavPoint instance. |
NavPoint |
NavPointNeighbourLink.getToNavPoint()
End of the link (edge), where the link ends. |
| Methods in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages with parameters of type NavPoint | |
|---|---|
void |
Item.setNavPoint(NavPoint navPoint)
DO NOT USE THIS METHOD! |
| Constructors in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages with parameters of type NavPoint | |
|---|---|
Item(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Id,
cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId NavPointId,
NavPoint NavPoint,
boolean Visible,
cz.cuni.amis.pogamut.base3d.worldview.object.Location Location,
boolean Reachable,
int Amount,
ItemType Type,
ItemDescriptor Descriptor,
boolean Dropped)
Creates new instance of command Item. |
|
NavPoint(NavPoint original)
Cloning constructor. |
|
NavPoint(NavPoint Original,
boolean Visible)
Used to create event that drops the Visible flag of the item. |
|
NavPointNeighbourLink(NavPointNeighbourLink orig,
NavPoint from,
NavPoint to)
Use to fill missing fields of the Item when creating MapObtained event before INIT command is requested. |
|
NavPointNeighbourLink(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Id,
int Flags,
int CollisionR,
int CollisionH,
double TranslocZOffset,
String TranslocTargetTag,
boolean OnlyTranslocator,
boolean ForceDoubleJump,
javax.vecmath.Vector3d NeededJump,
boolean NeverImpactJump,
boolean NoLowGrav,
double CalculatedGravityZ,
NavPoint FromNavPoint,
NavPoint ToNavPoint)
Creates new instance of command NavPointNeighbourLink. |
|
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.communication.translator |
|---|
| Methods in cz.cuni.amis.pogamut.udk.communication.translator that return types with arguments of type NavPoint | |
|---|---|
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPoint> |
TranslatorContext.getNavPoints()
|
| Method parameters in cz.cuni.amis.pogamut.udk.communication.translator with type arguments of type NavPoint | |
|---|---|
void |
TranslatorContext.setNavPoints(Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPoint> navPoints)
|
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.communication.translator.shared.events |
|---|
| Methods in cz.cuni.amis.pogamut.udk.communication.translator.shared.events that return types with arguments of type NavPoint | |
|---|---|
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPoint> |
MapPointListObtained.getNavPoints()
|
| Constructor parameters in cz.cuni.amis.pogamut.udk.communication.translator.shared.events with type arguments of type NavPoint | |
|---|---|
MapPointListObtained(Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPoint> navPoints,
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,Item> items)
|
|
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.communication.worldview.map |
|---|
| Constructors in cz.cuni.amis.pogamut.udk.communication.worldview.map with parameters of type NavPoint | |
|---|---|
Waypoint(NavPoint nav)
|
|
| Uses of NavPoint in cz.cuni.amis.pogamut.udk.storyworld.place |
|---|
| Methods in cz.cuni.amis.pogamut.udk.storyworld.place that return NavPoint | |
|---|---|
NavPoint |
SPStoryPlace.getCenterNavPoint()
|
NavPoint |
SPStoryWorld.getFurthestNavPoint(SPLocation location)
|
NavPoint |
SPStoryPlace.getFurthestNavPoint(SPLocation location)
|
NavPoint |
SPStoryWorld.getNavPoint(String id)
|
NavPoint |
SPStoryWorld.getNearestNavPoint(SPLocation location)
|
NavPoint |
SPStoryPlace.getNearestNavPoint(SPLocation location)
|
NavPoint |
SPStoryPlace.getRandomNavPoint()
|
NavPoint |
SPStoryPlace.getRandomNavPoint(SPLocation location,
double distance)
|
| Methods in cz.cuni.amis.pogamut.udk.storyworld.place that return types with arguments of type NavPoint | |
|---|---|
Map<NavPoint,Double> |
SPStoryPlace.getNavPointDistances(SPLocation location)
|
Map<Double,NavPoint> |
SPStoryPlace.getNavPointDistancesSwapped(SPLocation location)
|
Set<NavPoint> |
SPStoryWorld.getNavPoints()
Returns places inside the virtual world. |
Set<NavPoint> |
SPStoryPlaceBase.getNavPoints()
Returns places inside the virtual world that belongs to this place. |
Set<NavPoint> |
SPStoryPlace.getNavPoints()
Returns places inside the virtual world that belongs to this place. |
List<NavPoint> |
SPStoryPlace.getNavPointsList()
Returns places inside the virtual world that belongs to this place. |
List<NavPoint> |
SPStoryWorld.getPath(SPLocation from,
NavPoint to)
Finds path between navpoint that is the nearest to "from" and navpoint "to". |
List<NavPoint> |
SPStoryWorld.getPath(SPLocation from,
SPLocation to)
Finds path between navpoints that are the nearest to "from" / "to" location. |
List<NavPoint> |
SPStoryWorld.getPath(SPLocation from,
SPStoryPlace place)
Finds shortest path between the nearest navpoint to "from" and the "place", searching all the navpoints that is contained inside the place. |
| Methods in cz.cuni.amis.pogamut.udk.storyworld.place with parameters of type NavPoint | |
|---|---|
List<NavPoint> |
SPStoryWorld.getPath(SPLocation from,
NavPoint to)
Finds path between navpoint that is the nearest to "from" and navpoint "to". |
protected void |
SPStoryPlaceBase.setVirtualPlaces(NavPoint[] places)
|
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