Uses of Class
cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize

Packages that use Initialize
cz.cuni.amis.pogamut.udk.bot Abstract classes used for creating concrete bots. 
cz.cuni.amis.pogamut.udk.bot.impl   
cz.cuni.amis.pogamut.udk.communication.messages.gbcommands   
 

Uses of Initialize in cz.cuni.amis.pogamut.udk.bot
 

Methods in cz.cuni.amis.pogamut.udk.bot that return Initialize
 Initialize IUDKBotController.getInitializeCommand()
          This method is called after handshake with GameBots2004 is over and the GameBots2004 is awaiting the INIT command (Initialize class).
 

Uses of Initialize in cz.cuni.amis.pogamut.udk.bot.impl
 

Methods in cz.cuni.amis.pogamut.udk.bot.impl that return Initialize
 Initialize UDKBotController.getInitializeCommand()
           
 

Uses of Initialize in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
 

Methods in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands that return Initialize
 Initialize Initialize.setAutoPickupOff(boolean AutoPickupOff)
          It enables/disables automatic pickup of the bot.
 Initialize Initialize.setAutoTrace(boolean AutoTrace)
          Enables/disables auto ray tracing feature.
 Initialize Initialize.setClassName(String ClassName)
          TODO Michal, whats this?
 Initialize Initialize.setDesiredSkill(int DesiredSkill)
          Can range from 0 to 7.
 Initialize Initialize.setJmx(String Jmx)
          Sets the jmx adress we can use to debug the bot from Java (if we are using Pogamut).
 Initialize Initialize.setLocation(cz.cuni.amis.pogamut.base3d.worldview.object.Location Location)
          Specify start location, if unspecified, then random.
 Initialize Initialize.setManualSpawn(boolean ManualSpawn)
          Sets if the bot wil have tol be respawned after death manually by RESPAWN command.
 Initialize Initialize.setName(String Name)
          Desired name.
 Initialize Initialize.setRotation(cz.cuni.amis.pogamut.base3d.worldview.object.Rotation Rotation)
          Specify start rotation, if unspecified, then random.
 Initialize Initialize.setShouldLeadTarget(boolean ShouldLeadTarget)
          When firing slow projectiles (missiles...), if the engine will try to count the impact point for the bot or not (when shooting at moving targets).
 Initialize Initialize.setSkin(String Skin)
          Sets the bot current skin using UTFamilyInfo (e.g.
 Initialize Initialize.setTeam(int Team)
          Preferred team.
 

Constructors in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands with parameters of type Initialize
Initialize(Initialize original)
          Cloning constructor.
 



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