|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Initialize | |
|---|---|
| cz.cuni.amis.pogamut.udk.bot | Abstract classes used for creating concrete bots. |
| cz.cuni.amis.pogamut.udk.bot.impl | |
| cz.cuni.amis.pogamut.udk.communication.messages.gbcommands | |
| Uses of Initialize in cz.cuni.amis.pogamut.udk.bot |
|---|
| Methods in cz.cuni.amis.pogamut.udk.bot that return Initialize | |
|---|---|
Initialize |
IUDKBotController.getInitializeCommand()
This method is called after handshake with GameBots2004 is over and the GameBots2004 is awaiting the INIT command (Initialize class). |
| Uses of Initialize in cz.cuni.amis.pogamut.udk.bot.impl |
|---|
| Methods in cz.cuni.amis.pogamut.udk.bot.impl that return Initialize | |
|---|---|
Initialize |
UDKBotController.getInitializeCommand()
|
| Uses of Initialize in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands |
|---|
| Methods in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands that return Initialize | |
|---|---|
Initialize |
Initialize.setAutoPickupOff(boolean AutoPickupOff)
It enables/disables automatic pickup of the bot. |
Initialize |
Initialize.setAutoTrace(boolean AutoTrace)
Enables/disables auto ray tracing feature. |
Initialize |
Initialize.setClassName(String ClassName)
TODO Michal, whats this? |
Initialize |
Initialize.setDesiredSkill(int DesiredSkill)
Can range from 0 to 7. |
Initialize |
Initialize.setJmx(String Jmx)
Sets the jmx adress we can use to debug the bot from Java (if we are using Pogamut). |
Initialize |
Initialize.setLocation(cz.cuni.amis.pogamut.base3d.worldview.object.Location Location)
Specify start location, if unspecified, then random. |
Initialize |
Initialize.setManualSpawn(boolean ManualSpawn)
Sets if the bot wil have tol be respawned after death manually by RESPAWN command. |
Initialize |
Initialize.setName(String Name)
Desired name. |
Initialize |
Initialize.setRotation(cz.cuni.amis.pogamut.base3d.worldview.object.Rotation Rotation)
Specify start rotation, if unspecified, then random. |
Initialize |
Initialize.setShouldLeadTarget(boolean ShouldLeadTarget)
When firing slow projectiles (missiles...), if the engine will try to count the impact point for the bot or not (when shooting at moving targets). |
Initialize |
Initialize.setSkin(String Skin)
Sets the bot current skin using UTFamilyInfo (e.g. |
Initialize |
Initialize.setTeam(int Team)
Preferred team. |
| Constructors in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands with parameters of type Initialize | |
|---|---|
Initialize(Initialize original)
Cloning constructor. |
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||