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See:
Description
| Interface Summary | |
|---|---|
| IUDKPathNavigator<PATH_ELEMENT extends ILocated> | Navigator purpose is to actually move the bot through the UDK environment - if you did not read IPathExecutor
and UDKPathExecutor documentation, do it now. |
| IUDKPathRunner | Runner is actually responsible for running directly between two locations. |
| Class Summary | |
|---|---|
| AbstractUDKPathNavigator<PATH_ELEMENT extends ILocated> | Simple stub of the IUDKPathNavigator that implements AbstractUDKPathNavigator.setBot(UDKBot) and
AbstractUDKPathNavigator.setExecutor(IPathExecutorHelper). |
| UDKAStarPathFuture | IPathFuture implementation that is using UDK inner AStar algorithm for finding the path inside UDK
environment. |
| UDKAStarPathPlanner | Finds the shortest through internal A* algorithm in the UDK. |
| UDKPathExecutor<PATH_ELEMENT extends ILocated> | |
| UDKPathExecutorWithPlanner<PATH_ELEMENT extends ILocated> | TO BE IMPLEMENTED!!! TODO: FINISHE THE IMPLEMENTATION |
| Exception Summary | |
|---|---|
| UDKAStarPathTimeoutException | |
Navigation API for Unreal.
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