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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.CommandMessage
cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Act
public class Act
Will trigger some of the native animations. Corresponding GameBots command is ACT.
| Field Summary | |
|---|---|
protected String |
Name
Name of the animation. |
| Constructor Summary | |
|---|---|
Act()
Creates new instance of command Act. |
|
Act(Act original)
Cloning constructor. |
|
Act(String Name)
Creates new instance of command Act. |
|
| Method Summary | |
|---|---|
String |
getName()
Name of the animation. |
Act |
setName(String Name)
Name of the animation. |
String |
toHtmlString()
|
String |
toMessage()
|
String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
protected String Name
| Constructor Detail |
|---|
public Act(String Name)
Name - Name of the animation. Possible animations: gesture_beckon, gesture_cheer, gesture_halt, gesture_point, Gesture_Taunt01, PThrust, AssSmack, ThroatCut, Specific_1, Gesture_Taunt02, Idle_Character02, Idle_Character03, Gesture_Taunt03.public Act()
public Act(Act original)
| Method Detail |
|---|
public String getName()
public Act setName(String Name)
public String toString()
toString in class CommandMessagepublic String toHtmlString()
public String toMessage()
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