cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map
Class PointLightComponent
java.lang.Object
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealObject
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map.AbstractPrimitiveComponent
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map.PointLightComponent
- All Implemented Interfaces:
- cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.IUnrealReferencable, cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.IUnrealReferencableByName
public class PointLightComponent
- extends cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map.AbstractPrimitiveComponent
- Author:
- Martin Cerny
- See Also:
- http://wiki.beyondunreal.com/UE3:PointLightComponent_(UDK)
| Methods inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map.AbstractPrimitiveComponent |
getAlwaysLoadOnClient, getAlwaysLoadOnServer, getHiddenGame, getLightingChannels, getNameForReferences, getObjName, getReplacementPrimitive, setAlwaysLoadOnClient, setAlwaysLoadOnServer, setHiddenGame, setLightingChannels, setNameForReferences, setObjName, setReplacementPrimitive |
| Methods inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean |
getArchetype, getClassName, getDefaultArchetype, getName, getReference, setName |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
CLASSNAME
public static final String CLASSNAME
- See Also:
- Constant Field Values
PointLightComponent
public PointLightComponent(String componentName,
float radius)
PointLightComponent
public PointLightComponent(String componentName,
String archetypeName,
float radius)
getFalloffExponent
public Float getFalloffExponent()
getLightmassSettings
public cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes.LightmassPointLightSettings getLightmassSettings()
getMinShadowFalloffRadius
public Float getMinShadowFalloffRadius()
getRadius
public Float getRadius()
getShadowFalloffExponent
public Float getShadowFalloffExponent()
getShadowRadiusMultiplier
public Float getShadowRadiusMultiplier()
Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.