cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map
Class Trigger

Package class diagram package Trigger
java.lang.Object
  extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
      extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealActor
          extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map.Trigger
All Implemented Interfaces:
IUnrealReferencable, IUnrealReferencableByName

public class Trigger
extends AbstractUnrealActor

A trigger object.

Author:
Martin Cerny
See Also:
http://wiki.beyondunreal.com/UE3:Trigger_%28UDK%29

Constructor Summary
Trigger(Point3D location, CollisionCylinderComponent cylinderComponent)
           
Trigger(Point3D location, float collisionHeight, float collisionRadius)
           
 
Method Summary
 CollisionCylinderComponent getCylinderComponent()
           
 SpriteComponent getSpriteComponent()
           
 
Methods inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealActor
getCollisionComponent, getLocation, getRotation, getTag, setCollisionComponent, setLocation, setRotation, setTag
 
Methods inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
getArchetype, getClassName, getDefaultArchetype, getName, getNameForReferences, getReference, setName, setNameForReferences
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Trigger

public Trigger(Point3D location,
               float collisionHeight,
               float collisionRadius)

Trigger

public Trigger(Point3D location,
               CollisionCylinderComponent cylinderComponent)
Method Detail

getCylinderComponent

public CollisionCylinderComponent getCylinderComponent()

getSpriteComponent

public SpriteComponent getSpriteComponent()


Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.