Uses of Interface
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.IUnrealReferencable

Packages that use IUnrealReferencable
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements This package contains abstract classes that are implemented by elements from various domains. 
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.kismet This package contains classes that represent Kismet objects. 
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc. 
 

Uses of IUnrealReferencable in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements that implement IUnrealReferencable
 class AbstractUnrealActor
          A predecessor for all actor objects
 class AbstractUnrealBean
          Abstract predecessor for most Unreal objects.
 class AbstractUnrealObject
          Abstract predecessor for all elements of type "Object"
 

Uses of IUnrealReferencable in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.kismet
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.kismet that implement IUnrealReferencable
 class AbstractKismetObject
          Abstract predecessor for all objects that are part of Kismet.
 class DelayAction
          A delay action in kismet.
 class ExternalVariable
           
 class FinishSequenceAction
           
 class KismetEvent
           
 class KismetVariable
           
 class LogAction
           
 class Matinee
           
 class MatineeData
           
 class MatineeMover
           
 class ObjectVariable
           
 class Sequence
           
 class SequenceActivatedEvent
           
 class TriggerUsedEvent
           
 

Uses of IUnrealReferencable in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map that implement IUnrealReferencable
 class AbstractPrimitiveComponent
          Components of other objects.
 class ArrowComponent
           
 class CollisionCylinderComponent
           
 class DoorMarker
          A marker for doors does not seem to work well with UDK.
 class DrawLightRadiusComponent
           
 class DrawSphereComponent
           
 class MapElement
          A top level element for a map.
 class NavigationPoint
          A predecessor for all navigation point-based actors
 class PathNode
           
 class PathRenderingComponent
           
 class PlayerStart
           
 class PointLight
           
 class PointLightComponent
           
 class PrefabInstance
          An instance of a Prefab.
 class PrefabSpriteComponent
           
 class SpriteComponent
          A sprite component of an object.
 class StaticMeshActor
          A simple static mesh.
 class StaticMeshComponent
          Tho "body" of a static mesh.
 class TopLevelPackage
          An object that must be present in a T3D for a level.
 class Trigger
          A trigger object.
 class WorldInfo
          Currently does not work well with importing into UDK editor Beta 2011-05.
 



Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.