Uses of Package
cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations

Packages that use cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations
cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes This package contains datatypes that are defined in unreal. 
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements This package contains abstract classes that are implemented by elements from various domains. 
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc. 
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations used by cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes
UnrealDataType
          Used to annotate classes, that map to a datatype in T3d.
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations used by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements
FieldName
          Used to anotate fields of unreal datatypes (annotated with UnrealDataType) or unreal beans (annotated with UnrealBean) and declare a different field name than the name of the java field.
UnrealBean
          Annotates types, that map to an object in an unreal map.
UnrealProperty
          If a field is annotated with this annotation, it is added as a property to the parent, event if it is annotated with UnrealChild, UnrealChildCollection, UnrealComponent or UnrealHeaderField.
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations used by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map
UnrealBean
          Annotates types, that map to an object in an unreal map.
 



Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.