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HSBotModule.isRoundRunning(), returns state of 'botId' player in the game.
HSGameState.
HSGameState.
UnrealId.
HSBotState of your bot.
HSBotModule.isRoundRunning(), returns time (in seconds) how much time runners have left to hide before the seeker is spawned.
HSBotModule.isRoundRunning(), returns time (in seconds) for how long runners cannot approach safe-area (cannot get into the restricted area).
HSBotModule.isRoundRunning(), returns remaining round-time (in seconds), this time includes possible hiding-time and restricted-area-time.
HSGameConfig.getRestrictedAreaRadius(), thus the returned number may be negative.
HSGameConfig.getSafeAreaRadius(), thus the returned number may be negative.
Player object is known for the seeker, returns it.
HSBotState.RUNNER_SPOTTED.
HSAssignSeeker.getBotId() has been assigned as seeker for this round.HSBotState has been updated.
IWorldView for HSMessage descendant events (note that HSMessagesTranslator must be enabled from the outside to translate
ControlMessage into HSMessages).HSPlayerScoreChanged.getScoreChangeReason(), see
HSScoreChangeReason.
HSRunnerSpotted.getBotId() and may capture him by running into the safe area before it.HSBotModule.isRoundRunning(), returns whether seeker now have "hiding-time" period during which the seeker is not present within the environment.
HSGameConfig.getSafeArea()) and area radius (HSGameConfig.getRestrictedAreaRadius()).
HSGameConfig.getSafeArea()) and area radius (HSGameConfig.getRestrictedAreaRadius()).
HSGameConfig.getSafeArea()) and area radius (HSGameConfig.getSafeAreaRadius()).
HSBotModule.isRoundRunning() tells whether you are runner (true) or not (false),
if round is NOT running, returns false.
HSBotModule.isRoundRunning() tells whether you are seeker (true) or not (false),
if round is NOT running, returns false.
HSBotModule.isRoundRunning(), returns whether restricted-area is activated, e.g., whether it will kill any runner stepping into it.
HSBotModule.isRoundRunning(), returns whether 'botId' is runner.
HSBotModule.isRoundRunning(), returns whether 'bot' is runner.
HSBotModule.isRoundRunning(), returns whether safe-area is approachable (== !
HSBotModule.isRoundRunning(), returns whether 'botId' is seeker.
HSBotModule.isRoundRunning(), returns whether 'bot' is seeker.
HSBotModule.isRoundRunning(), returns whether seeker is present within the environment.
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