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java.lang.Objectcz.cuni.amis.pogamut.sposh.context.Context<BOT>
cz.cuni.amis.pogamut.sposh.context.UT2004ContextBase<BOT>
cz.cuni.amis.pogamut.sposh.context.UT2004Context<BOT>
public class UT2004Context<BOT extends cz.cuni.amis.pogamut.ut2004.bot.impl.UT2004Bot>
Primitive State Context for UT2004.
| Field Summary | |
|---|---|
protected cz.cuni.amis.pogamut.base.communication.command.IAct |
act
Shortcut for the AbstractEmbodiedAgent.getAct(). |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.astar.UT2004AStar |
aStar
Class providing A-Star algorithm over the navpoints as they are present within the IWorldView. |
protected cz.cuni.amis.pogamut.ut2004.bot.command.CompleteBotCommandsWrapper |
body
Wraps all available commands that can be issued to the virtual body of the bot inside UT2004. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AdrenalineCombo |
combo
Module for adrenaline combos. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AgentConfig |
config
Memory module specialized on the agent's configuration inside UT2004 - name, vision time, manual spawn, cheats (if enabled at GB2004). |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.CTF |
ctf
Module specialized on CTF games. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.ItemDescriptors |
descriptors
Sensory module that provides mapping between ItemType and ItemDescriptor providing
an easy way to obtain item descriptors for various items in UT2004. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.drawing.UT2004Draw |
draw
Class providing interface for the use of DrawStayingDebugLines inside UT2004. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.floydwarshall.FloydWarshallMap |
fwMap
Path-planner ( IPathPlanner using NavPoints), you may use it to find paths inside the environment wihtout
waiting for round-trip of GetPath command and PathLists response from UT2004. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Game |
game
Memory module specialized on general info about the game - game type, time limit, frag limit, etc. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentInfo |
info
Memory module specialized on general info about the agent whereabouts - location, rotation, health, current weapon, who is enemy/friend, etc. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Items |
items
Memory module specialized on items on the map - which are visible and which are probably spawned. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.LevelGeometryModule |
levelGeometryModule
Class providing LevelGeometry instance via LevelGeometryModule.getLevelGeometry() method. |
protected cz.cuni.amis.pogamut.base.communication.worldview.listener.annotation.AnnotationListenerRegistrator |
listenerRegistrator
Listener registrator that probes declared methods for the presence of EventListener, ObjectClassEventListener,
ObjectClassListener, ObjectEventListener and ObjectListener annotations and automatically registers
them as listeners on a specific events. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004MapTweaks |
mapTweaks
Module that serves for accumulating knowledge about UT2004 maps, it contains a list of map-fixes (typically removal of invalid nav links). |
protected cz.cuni.amis.pogamut.ut2004.bot.command.AdvancedLocomotion |
move
Shortcut for body.getAdvancedLocomotion() that allows you to manually steer the movement through the environment. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavigationGraphBuilder |
navBuilder
Navigation graph builder that may be used to manually extend the navigation graph of the UT2004. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.IUT2004Navigation |
navigation
Command module that is internally using UT2004AcceleratedPathExecutor for path-following and FloydWarshallMap
for path planning resulting in unified class that can solely handle navigation of the bot within the environment. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.NavMeshModule |
navMeshModule
Class providing NavMesh instance via NavMeshModule.getNavMesh() method. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavPoints |
navPoints
Module that provides shortcut for getting NavPoints out of IWorldView. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.pathfollowing.NavMeshNavigation |
nmNav
Command module that is internally using NavMesh and NavMeshModule for the path-finding and UT2004AcceleratedPathExecutor for the
path execution. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.PathBuilder |
nmPathBuilder
NavMesh path builder that can be used to incrementally plan the path. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Players |
players
Memory module specialized on whereabouts of other players - who is visible, enemy / friend, whether bot can see anybody, etc. |
protected Random |
random
Random number generator that is usually useful to have during decision making. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Raycasting |
raycasting
Support for creating rays used for raycasting (see AutoTraceRay that is being utilized). |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Senses |
senses
Memory module specialized on agent's senses - whether the bot has been recently killed, collide with level's geometry, etc. |
protected cz.cuni.amis.pogamut.ut2004.bot.command.ImprovedShooting |
shoot
Shortcut for body.getAdvancedShooting() that allows you to shoot at opponent. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentStats |
stats
Module that is providing various statistics about the bot. |
protected cz.cuni.amis.pogamut.ut2004.teamcomm.bot.UT2004TCClient |
tcClient
Team-comm client, if UT2004TCServer is up, provides way for the quick communication between Java bots. |
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004AStarPathPlanner |
ut2004PathPlanner
Internal planner of UT2004. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.visibility.Visibility |
visibility
Module that provides visibility/cover information for the map. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.WeaponPrefs |
weaponPrefs
Weapon preferences for your bot. |
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Weaponry |
weaponry
Memory module specialized on info about the bot's weapon and ammo inventory - it can tell you which weapons are loaded, melee/ranged, etc. |
protected cz.cuni.amis.pogamut.base3d.worldview.IVisionWorldView |
world
Shortcut for the UT2004Bot.getWorldView(). |
| Fields inherited from class cz.cuni.amis.pogamut.sposh.context.UT2004ContextBase |
|---|
log |
| Fields inherited from class cz.cuni.amis.pogamut.sposh.context.Context |
|---|
bot, name |
| Constructor Summary | |
|---|---|
UT2004Context(String name,
BOT bot)
|
|
| Method Summary | |
|---|---|
protected void |
botAgentDown()
|
void |
finishControllerInitialization()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.astar.UT2004AStar |
getAStar()
|
cz.cuni.amis.pogamut.ut2004.bot.command.CompleteBotCommandsWrapper |
getBody()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AdrenalineCombo |
getCombo()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AgentConfig |
getConfig()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.CTF |
getCTF()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.ItemDescriptors |
getDescriptors()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.drawing.UT2004Draw |
getDraw()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.floydwarshall.FloydWarshallMap |
getFwMap()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Game |
getGame()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentInfo |
getInfo()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Items |
getItems()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.LevelGeometry |
getLevelGeometry()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.LevelGeometryModule |
getLevelGeometryModule()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004MapTweaks |
getMapTweaks()
|
cz.cuni.amis.pogamut.ut2004.bot.command.AdvancedLocomotion |
getMove()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavigationGraphBuilder |
getNavBuilder()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.IUT2004Navigation |
getNavigation()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.NavMesh |
getNavMesh()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.NavMeshModule |
getNavMeshModule()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavPoints |
getNavPoints()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.pathfollowing.NavMeshNavigation |
getNMNav()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.PathBuilder |
getNMPathBuilder()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Players |
getPlayers()
|
Random |
getRandom()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Raycasting |
getRaycasting()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Senses |
getSenses()
|
cz.cuni.amis.pogamut.ut2004.bot.command.ImprovedShooting |
getShoot()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentStats |
getStats()
|
cz.cuni.amis.pogamut.ut2004.teamcomm.bot.UT2004TCClient |
getTCClient()
|
cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004AStarPathPlanner |
getUT2004AStarPathPlanner()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.visibility.Visibility |
getVisibility()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensor.WeaponPrefs |
getWeaponPrefs()
|
cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Weaponry |
getWeaponry()
|
cz.cuni.amis.pogamut.base3d.worldview.IVisionWorldView |
getWorld()
|
protected void |
initialize()
|
protected void |
initializeListeners(BOT bot)
Initializes UT2004BotModuleControllerNew#listenerRegistrator and calls AnnotationListenerRegistrator.addListeners() method
to probe all declared methods for event-annotation presence. |
protected void |
initializeModules(BOT bot)
Initializes memory/command modules of the bot. |
protected void |
initializePathFinding(BOT bot)
Initializes path-finding modules: UT2004BotModuleControllerNew#pathPlanner, UT2004BotModuleController.fwMap and UT2004BotModuleControllerNew#pathExecutor. |
void |
mapInfoObtainedInternal()
|
| Methods inherited from class cz.cuni.amis.pogamut.sposh.context.UT2004ContextBase |
|---|
finishInitialization, getAct, getLog, getWorldView, logicIteration |
| Methods inherited from class cz.cuni.amis.pogamut.sposh.context.Context |
|---|
getBot |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Methods inherited from interface cz.cuni.amis.pogamut.sposh.context.IUT2004Context |
|---|
finishInitialization |
| Methods inherited from interface cz.cuni.amis.pogamut.sposh.context.IContext |
|---|
getBot |
| Field Detail |
|---|
protected Random random
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.IUT2004Navigation navigation
UT2004AcceleratedPathExecutor for path-following and FloydWarshallMap
for path planning resulting in unified class that can solely handle navigation of the bot within the environment.
In contrast to UT2004AcceleratedPathExecutor methods
of this module may be recalled every UT2004BotLogicController.logic() iteration even with
the same argument (which is not true for BasePathExecutor.followPath(cz.cuni.amis.pogamut.base.agent.navigation.IPathFuture).
May be used since first UT2004BotLogicController.logic() is called.
Initialized inside UT2004BotModuleController.initializePathFinding(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.pathfollowing.NavMeshNavigation nmNav
NavMesh and NavMeshModule for the path-finding and UT2004AcceleratedPathExecutor for the
path execution. It uses own instance of UT2004AcceleratedPathExecutor !
Note that ".navmesh" file for concrete UT2004 map needs to be present inside ${BOT_DIR}/navmesh directory in order for this module to be working.
Download preprocessed navmesh files from: svn://artemis.ms.mff.cuni.cz/pogamut/trunk/project/Addons/UT2004NavMeshTools/04-NavMeshes
If in doubt, consult example available from svn://artemis.ms.mff.cuni.cz/pogamut/trunk/project/Main/PogamutUT2004Examples/28-NavMeshBot
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializePathFinding(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004MapTweaks mapTweaks
UT2004MapTweaks.register(String, cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004MapTweaks.IMapTweak).
Good place to register your tweaks is inside IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
Used inside mapInfoObtainedInternal() where UT2004MapTweaks.tweak(NavigationGraphBuilder) method is called with argument navBuilder.
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Game game
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentInfo info
May be used since first Self message is received, i.e, since the first IUT2004BotController.botFirstSpawn(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage, Self)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Players players
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.ItemDescriptors descriptors
ItemType and ItemDescriptor providing
an easy way to obtain item descriptors for various items in UT2004.
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Items items
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Senses senses
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Weaponry weaponry
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AgentConfig config
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Raycasting raycasting
AutoTraceRay that is being utilized).
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChange, cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.bot.command.CompleteBotCommandsWrapper body
May be used since since the first IUT2004BotController.botFirstSpawn(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage, Self)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.bot.command.ImprovedShooting shoot
Note: more weapon-handling methods are available through UT2004BotModuleControllerNew#weaponry.
May be used since since the first IUT2004BotController.botFirstSpawn(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage, Self)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.bot.command.AdvancedLocomotion move
Note: navigation is done via UT2004BotModuleControllerNew#pathExecutor that needs PathHandle from the UT2004BotModuleControllerNew#pathPlanner.
May be used since since the first IUT2004BotController.botFirstSpawn(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage, Self)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.CTF ctf
CTF.isEnabled().
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AdrenalineCombo combo
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004AStarPathPlanner ut2004PathPlanner
May be used since since the first IUT2004BotController.botFirstSpawn(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage, Self)
is called.
Initialized inside UT2004BotModuleController.initializePathFinding(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavigationGraphBuilder navBuilder
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.base.communication.worldview.listener.annotation.AnnotationListenerRegistrator listenerRegistrator
EventListener, ObjectClassEventListener,
ObjectClassListener, ObjectEventListener and ObjectListener annotations and automatically registers
them as listeners on a specific events.
Note that this registrator is usable for 'this' object only! It will work only for 'this' object.
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.WeaponPrefs weaponPrefs
WeaponPrefs class javadoc. It allows you to define preferences for
weapons to be used at given distance (together with their firing modes).
protected cz.cuni.amis.pogamut.base3d.worldview.IVisionWorldView world
UT2004Bot.getWorldView().
protected cz.cuni.amis.pogamut.base.communication.command.IAct act
AbstractEmbodiedAgent.getAct().
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentStats stats
AgentStats.startOutput(String) or AgentStats.startOutput(String, boolean).
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.floydwarshall.FloydWarshallMap fwMap
IPathPlanner using NavPoints), you may use it to find paths inside the environment wihtout
waiting for round-trip of GetPath command and PathLists response from UT2004. It is much faster than
UT2004BotModuleController#pathPlanner but you need to pass NavPoint instances to planner instead of
ILocated ... to find the nearest NavPoint instance, DistanceUtils is a handy, check especially
DistanceUtils.getNearest(java.util.Collection, ILocated).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.visibility.Visibility visibility
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavPoints navPoints
NavPoints out of IWorldView.
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.astar.UT2004AStar aStar
IWorldView.
You may provide custom IPFMapView over the map in-order to greatly customize the A-Star search.
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.NavMeshModule navMeshModule
NavMesh instance via NavMeshModule.getNavMesh() method.
Note that ".navmesh" file for concrete UT2004 map needs to be present inside local directory of the bot in order for this module to be working.
Download preprocessed navmesh files from: svn://artemis.ms.mff.cuni.cz/pogamut/trunk/project/Addons/UT2004NavMeshTools/04-NavMeshes
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.LevelGeometryModule levelGeometryModule
LevelGeometry instance via LevelGeometryModule.getLevelGeometry() method.
Note that ".obj", ".centre", ".scale" files must be present inside local directory of the bot in order for this module to be working.
Download preprocessed level geometry from: svn://artemis.ms.mff.cuni.cz/pogamut/trunk/project/Addons/UT2004NavMeshTools/04-NavMeshes
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.drawing.UT2004Draw draw
DrawStayingDebugLines inside UT2004. Can be used to draw debug stuff (lines) right into UT2004.
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializeModules(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.agent.module.sensor.PathBuilder nmPathBuilder
Can be used only iff NavMeshModule.isInitialized().
May be used since IUT2004BotController.botInitialized(cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo, ConfigChange, InitedMessage)
is called.
Initialized inside UT2004BotModuleController.initializePathFinding(UT2004Bot).
protected cz.cuni.amis.pogamut.ut2004.teamcomm.bot.UT2004TCClient tcClient
UT2004TCServer is up, provides way for the quick communication between Java bots.
| Constructor Detail |
|---|
public UT2004Context(String name,
BOT bot)
| Method Detail |
|---|
protected void initialize()
initialize in class UT2004ContextBase<BOT extends cz.cuni.amis.pogamut.ut2004.bot.impl.UT2004Bot>protected void initializeListeners(BOT bot)
UT2004BotModuleControllerNew#listenerRegistrator and calls AnnotationListenerRegistrator.addListeners() method
to probe all declared methods for event-annotation presence.
bot - protected void initializePathFinding(BOT bot)
UT2004BotModuleControllerNew#pathPlanner, UT2004BotModuleController.fwMap and UT2004BotModuleControllerNew#pathExecutor.
If you need different path planner / path executor - override this method and initialize your own modules.
bot - protected void initializeModules(BOT bot)
initializeModules in class UT2004ContextBase<BOT extends cz.cuni.amis.pogamut.ut2004.bot.impl.UT2004Bot>bot - public void mapInfoObtainedInternal()
mapInfoObtainedInternal in class UT2004ContextBase<BOT extends cz.cuni.amis.pogamut.ut2004.bot.impl.UT2004Bot>public void finishControllerInitialization()
finishControllerInitialization in class UT2004ContextBase<BOT extends cz.cuni.amis.pogamut.ut2004.bot.impl.UT2004Bot>public cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.drawing.UT2004Draw getDraw()
public Random getRandom()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.astar.UT2004AStar getAStar()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Game getGame()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentInfo getInfo()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavPoints getNavPoints()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Players getPlayers()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.ItemDescriptors getDescriptors()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Items getItems()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.Senses getSenses()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Weaponry getWeaponry()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AgentConfig getConfig()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.Raycasting getRaycasting()
public cz.cuni.amis.pogamut.ut2004.bot.command.CompleteBotCommandsWrapper getBody()
public cz.cuni.amis.pogamut.ut2004.bot.command.ImprovedShooting getShoot()
public cz.cuni.amis.pogamut.ut2004.bot.command.AdvancedLocomotion getMove()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004AStarPathPlanner getUT2004AStarPathPlanner()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric.AdrenalineCombo getCombo()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.NavigationGraphBuilder getNavBuilder()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004MapTweaks getMapTweaks()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.WeaponPrefs getWeaponPrefs()
public cz.cuni.amis.pogamut.base3d.worldview.IVisionWorldView getWorld()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.AgentStats getStats()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.floydwarshall.FloydWarshallMap getFwMap()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.IUT2004Navigation getNavigation()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.pathfollowing.NavMeshNavigation getNMNav()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.visibility.Visibility getVisibility()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.NavMeshModule getNavMeshModule()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.NavMesh getNavMesh()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.LevelGeometryModule getLevelGeometryModule()
public cz.cuni.amis.pogamut.ut2004.agent.navigation.navmesh.LevelGeometry getLevelGeometry()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.PathBuilder getNMPathBuilder()
public cz.cuni.amis.pogamut.ut2004.agent.module.sensor.CTF getCTF()
public cz.cuni.amis.pogamut.ut2004.teamcomm.bot.UT2004TCClient getTCClient()
protected void botAgentDown()
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