public class DeathMatch1vNative extends Object
| Constructor and Description |
|---|
DeathMatch1vNative() |
| Modifier and Type | Method and Description |
|---|---|
UT2004DeathMatch |
createMatch() |
int |
getFragLimit()
Defines the frag limit (goal score) for the death match.
|
String |
getMapName()
Defines map that will be used for death match.
|
String |
getNativeBotName()
Defines name of the native bot, this identifier will be used in generated statistics.
|
int |
getNativeBotSkillLevel()
Defines skill level of the native bot (worst: 1-7 :best).
|
String |
getOutputDir()
Defines folder where we will output results.
|
String |
getPogamutBotJarPath()
Defines path to the jar that contains the Pogamut bot.
|
String |
getPogamutBotName()
Defines name of the Pogamut bot, this identifier will be used in generated statistics.
|
int |
getTimeLimitInMinutes()
Defines time limit for the game in minutes.
|
String |
getUT2004Home()
Defines the home of UT2004 that has GameBots2004 installed.
|
static void |
main(String[] args) |
void |
run() |
public String getUT2004Home()
public String getMapName()
public int getFragLimit()
public int getTimeLimitInMinutes()
public String getPogamutBotName()
public String getPogamutBotJarPath()
public String getNativeBotName()
public int getNativeBotSkillLevel()
public String getOutputDir()
public UT2004DeathMatch createMatch()
public void run()
public static void main(String[] args)
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.