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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MyInventory
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MyInventoryMessage
public class MyInventoryMessage
Implementation of the GameBots2004 message MYINV contains also its Local/Shared/Static subpart class definitions..
Complete message documentation: An object in the observed player's inventory.
| Nested Class Summary | |
|---|---|
class |
MyInventoryMessage.MyInventoryLocalMessage
Implementation of the local part of the GameBots2004 message MYINV, used to facade MYINVMessage. |
class |
MyInventoryMessage.MyInventorySharedMessage
Implementation of the shared part of the GameBots2004 message MYINV, used to facade MYINVMessage. |
class |
MyInventoryMessage.MyInventoryStaticMessage
Implementation of the static part of the GameBots2004 message MYINV, used to facade MYINVMessage. |
| Nested classes/interfaces inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MyInventory |
|---|
MyInventory.MyInventoryUpdate |
| Nested classes/interfaces inherited from interface cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdatedEvent |
|---|
IWorldObjectUpdatedEvent.DestroyWorldObject |
| Field Summary | |
|---|---|
protected int |
Amount
If this item is ammo or armor, this holds the amount of the item the player has. |
protected boolean |
Amount_Set
Whether property 'Amount' was received from GB2004. |
protected int |
CurrentAltAmmo
If this item is a weapon, this holds the amount of secondary ammo. |
protected boolean |
CurrentAltAmmo_Set
Whether property 'CurrentAltAmmo' was received from GB2004. |
protected int |
CurrentAmmo
If this item is a weapon, this holds the amount of primary ammo. |
protected boolean |
CurrentAmmo_Set
Whether property 'CurrentAmmo' was received from GB2004. |
protected ItemDescriptor |
Descriptor
Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor. |
protected boolean |
Descriptor_Set
Whether property 'Descriptor' was received from GB2004. |
protected UnrealId |
Id
Unique Id of the item. |
protected boolean |
Id_Set
Whether property 'Id' was received from GB2004. |
protected ITeamId |
TeamId
|
protected ItemType |
Type
Class of the item (e.g. xWeapons.FlakCannonPickup). |
protected boolean |
Type_Set
Whether property 'Type' was received from GB2004. |
| Fields inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MyInventory |
|---|
PROTOTYPE, SimTime |
| Constructor Summary | |
|---|---|
MyInventoryMessage()
Parameter-less contructor for the message. |
|
MyInventoryMessage(MyInventoryMessage original)
Cloning constructor from the full message. |
|
MyInventoryMessage(UnrealId Id,
int CurrentAmmo,
int CurrentAltAmmo,
int Amount,
ItemType Type,
ItemDescriptor Descriptor)
Creates new instance of the message MyInventory. |
|
| Method Summary | |
|---|---|
int |
getAmount()
If this item is ammo or armor, this holds the amount of the item the player has. |
int |
getCurrentAltAmmo()
If this item is a weapon, this holds the amount of secondary ammo. |
int |
getCurrentAmmo()
If this item is a weapon, this holds the amount of primary ammo. |
ItemDescriptor |
getDescriptor()
Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor. |
UnrealId |
getId()
Unique Id of the item. |
MyInventoryLocal |
getLocal()
|
ILocalWorldObjectUpdatedEvent |
getLocalEvent()
|
MyInventoryShared |
getShared()
|
ISharedWorldObjectUpdatedEvent |
getSharedEvent()
|
MyInventoryStatic |
getStatic()
|
IStaticWorldObjectUpdatedEvent |
getStaticEvent()
|
ITeamId |
getTeamId()
|
ItemType |
getType()
Class of the item (e.g. xWeapons.FlakCannonPickup). |
protected void |
setTeamId(ITeamId TeamId)
Used by Yylex to slip corretn TeamId. |
String |
toHtmlString()
|
String |
toString()
|
IWorldObjectUpdateResult<IWorldObject> |
update(IWorldObject object)
|
| Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MyInventory |
|---|
getSimTime, setSimTime, toJsonLiteral |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface cz.cuni.amis.pogamut.base.communication.translator.event.IWorldChangeEvent |
|---|
getSimTime |
| Field Detail |
|---|
protected ITeamId TeamId
protected UnrealId Id
protected boolean Id_Set
protected int CurrentAmmo
protected boolean CurrentAmmo_Set
protected int CurrentAltAmmo
protected boolean CurrentAltAmmo_Set
protected int Amount
protected boolean Amount_Set
protected ItemType Type
protected boolean Type_Set
protected ItemDescriptor Descriptor
protected boolean Descriptor_Set
| Constructor Detail |
|---|
public MyInventoryMessage()
public MyInventoryMessage(UnrealId Id,
int CurrentAmmo,
int CurrentAltAmmo,
int Amount,
ItemType Type,
ItemDescriptor Descriptor)
Id - Unique Id of the item. This Id represents the item in the inventory.CurrentAmmo - If this item is a weapon, this holds the amount of primary ammo.CurrentAltAmmo - If this item is a weapon, this holds the amount of secondary ammo.Amount - If this item is ammo or armor, this holds the amount of the item the player has.Type - Class of the item (e.g. xWeapons.FlakCannonPickup).Descriptor - Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor.public MyInventoryMessage(MyInventoryMessage original)
original - | Method Detail |
|---|
protected void setTeamId(ITeamId TeamId)
public ITeamId getTeamId()
public UnrealId getId()
MyInventory
getId in interface IWorldObjectUpdatedEventgetId in interface IWorldObjectgetId in interface ICompositeWorldObjectUpdatedEventgetId in class MyInventorypublic int getCurrentAmmo()
MyInventory
getCurrentAmmo in class MyInventorypublic int getCurrentAltAmmo()
MyInventory
getCurrentAltAmmo in class MyInventorypublic int getAmount()
MyInventory
getAmount in class MyInventorypublic ItemType getType()
MyInventory
getType in class MyInventorypublic ItemDescriptor getDescriptor()
MyInventory
getDescriptor in class MyInventorypublic MyInventoryLocal getLocal()
getLocal in interface ICompositeWorldObjectpublic MyInventoryShared getShared()
getShared in interface ICompositeWorldObjectpublic MyInventoryStatic getStatic()
getStatic in interface ICompositeWorldObjectpublic IWorldObjectUpdateResult<IWorldObject> update(IWorldObject object)
update in interface IWorldObjectUpdatedEventpublic ILocalWorldObjectUpdatedEvent getLocalEvent()
getLocalEvent in interface ICompositeWorldObjectUpdatedEventpublic ISharedWorldObjectUpdatedEvent getSharedEvent()
getSharedEvent in interface ICompositeWorldObjectUpdatedEventpublic IStaticWorldObjectUpdatedEvent getStaticEvent()
getStaticEvent in interface ICompositeWorldObjectUpdatedEventpublic String toString()
toString in class MyInventorypublic String toHtmlString()
toHtmlString in class MyInventory
|
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