Uses of Class
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map.SpriteComponent

Packages that use SpriteComponent
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc. 
 

Uses of SpriteComponent in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map
 

Subclasses of SpriteComponent in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map
 class PrefabSpriteComponent
           
 

Methods in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map that return SpriteComponent
 SpriteComponent Trigger.getSpriteComponent()
           
 SpriteComponent PointLight.getSpriteComponent()
           
 SpriteComponent PlayerStart.getSpriteComponent()
           
 SpriteComponent PathNode.getSpriteComponent()
           
 SpriteComponent PlayerStart.getSpriteComponent2()
           
 

Methods in cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.map with parameters of type SpriteComponent
 void PointLight.setSpriteComponent(SpriteComponent spriteComponent)
           
 



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