See: Description
| Class | Description |
|---|---|
| Color |
A color in UDK.
|
| DynamicReference |
A reference created by reading name and class of another object.
|
| LightingChannels | |
| LightmassLightSettings | |
| LightmassPointLightSettings | |
| NullReference |
An empty reference.
|
| Rotation3D |
Rotation of an object.
|
| StaticReference |
A reference that is initialized by string classname and name.
|
| UnrealReference |
An abstract class representing an unreal reference.
|
| Vector3D |
A vector in 3D space of unreal.
|
| Enum | Description |
|---|---|
| ECSGOperation |
Operation for Constructive solid geometry (CSG) operations on brushes.
|
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