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See:
Description
| Class Summary | |
|---|---|
| Color | A color in UDK. |
| DynamicReference | A reference created by reading name and class of another object. |
| LightingChannels | |
| LightmassLightSettings | |
| LightmassPointLightSettings | |
| NullReference | An empty reference. |
| Rotation3D | Rotation of an object. |
| StaticReference | A reference that is initialized by string classname and name. |
| UnrealReference | An abstract class representing an unreal reference. |
| Vector3D | A vector in 3D space of unreal. |
| Enum Summary | |
|---|---|
| ECSGOperation | Operation for Constructive solid geometry (CSG) operations on brushes. |
This package contains datatypes that are defined in unreal. Datatypes are objects that cannot have children and can only be present as property values.
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