cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes
Class LightingChannels

Package class diagram package LightingChannels
java.lang.Object
  extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes.LightingChannels

public class LightingChannels
extends Object

Author:
Martin Cerny
See Also:
http://wiki.beyondunreal.com/UE3:LightingChannelsObject_%28UDK%29

Constructor Summary
LightingChannels()
           
LightingChannels(boolean initialized, boolean dynamic)
           
LightingChannels(Boolean initialized, Boolean dynamic, Boolean Static)
           
 
Method Summary
 Boolean getDynamic()
           
 Boolean getInitialized()
           
 Boolean getStaticChannel()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

LightingChannels

public LightingChannels(boolean initialized,
                        boolean dynamic)

LightingChannels

public LightingChannels()

LightingChannels

public LightingChannels(Boolean initialized,
                        Boolean dynamic,
                        Boolean Static)
Method Detail

getDynamic

public Boolean getDynamic()

getInitialized

public Boolean getInitialized()

getStaticChannel

public Boolean getStaticChannel()


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.