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java.lang.Objectcz.cuni.amis.pogamut.base.agent.module.AgentModule<AGENT>
cz.cuni.amis.pogamut.base.agent.module.SensomotoricModule<UT2004Bot>
cz.cuni.amis.pogamut.emohawk.agent.module.sensomotoric.Animations
public class Animations
Module wrapping animation playing.
| Field Summary |
|---|
| Fields inherited from class cz.cuni.amis.pogamut.base.agent.module.SensomotoricModule |
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act, worldView |
| Fields inherited from class cz.cuni.amis.pogamut.base.agent.module.AgentModule |
|---|
agent, controller, eventBus, log |
| Constructor Summary | |
|---|---|
Animations(UT2004Bot agent)
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Animations(UT2004Bot agent,
Logger log)
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| Method Summary | |
|---|---|
HashSet<AnimType> |
getAvailableAnimations()
Returns all available animations for our character. |
HashSet<AnimType> |
getAvailableAnimations(CharacterType charType)
Returns all available animations for a character. |
CharacterType |
getCurrentCharacter()
Returns current character type. |
AnimType |
getCurrentPlayedAnimation()
Returns current bot anim thas is currently being played. |
AnimType |
getPlayerAnimation(Player player)
Returns current animation of input player. |
boolean |
hasAnim(AnimType anim)
Returns true if our current character can play input animation. |
boolean |
hasAnim(AnimType anim,
CharacterType charType)
Returns true if input character can play input animation. |
void |
playAnimation(AnimType animation)
Plays input animation on character once! Note that movement animations may override animation played this way! |
void |
playAnimation(AnimType animation,
boolean bLoop)
Plays input animation on character. |
void |
playAnimationSafe(AnimType animation,
boolean bLoop)
Plays input animation on character only if the character IS NOT playing this animation allready. |
void |
stopAnimation()
Stops animation and replaces it with "standard" one. |
| Methods inherited from class cz.cuni.amis.pogamut.base.agent.module.AgentModule |
|---|
cleanUp, getComponentId, getLog, getState, initComponentId, isRunning, kill, pause, reset, resume, start, stop, toString |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public Animations(UT2004Bot agent,
Logger log)
public Animations(UT2004Bot agent)
| Method Detail |
|---|
public AnimType getPlayerAnimation(Player player)
player -
public boolean hasAnim(AnimType anim)
anim -
public boolean hasAnim(AnimType anim,
CharacterType charType)
anim -
public AnimType getCurrentPlayedAnimation()
public HashSet<AnimType> getAvailableAnimations(CharacterType charType)
charType -
public HashSet<AnimType> getAvailableAnimations()
charType -
public void playAnimation(AnimType animation,
boolean bLoop)
animation - bLoop -
public void playAnimationSafe(AnimType animation,
boolean bLoop)
animation - bLoop - public void playAnimation(AnimType animation)
animation - public void stopAnimation()
public CharacterType getCurrentCharacter()
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