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B
- botFirstSpawn(GameInfo, ConfigChange, InitedMessage, Self) - Method in class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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The bot is initilized in the environment - a physical representation of the bot is present in the game.
- botInitialized(GameInfo, ConfigChange, InitedMessage) - Method in class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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Handshake with GameBots2004 is over - bot has information about the map in its world view.
- botKilled(BotKilled) - Method in class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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Called each time the bot dies.
C
- cz.cuni.amis.pogamut.emohawk.examples.twobots - package cz.cuni.amis.pogamut.emohawk.examples.twobots
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E
- EmohawkTwoBotsReacting - Class in cz.cuni.amis.pogamut.emohawk.examples.twobots
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PogamutEmohawk's two bots example showing few extra things such as emoticons handling
and characters synchronization.
- EmohawkTwoBotsReacting() - Constructor for class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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G
- getInitializeCommand() - Method in class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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Here we can modify initializing command for our bot, e.g., sets its name or skin.
L
- logic() - Method in class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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Main method that controls the bot - makes decisions what to do next.
M
- main(String[]) - Static method in class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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This method is called when the bot is started either from IDE or from command line.
P
- prepareBot(UT2004Bot) - Method in class cz.cuni.amis.pogamut.emohawk.examples.twobots.EmohawkTwoBotsReacting
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Initialize all necessary variables here, before the bot actually receives anything
from the environment.
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Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.