IConstBspTree<TData,TBoundary> tree
boolean doDuplicateCollisionsOccur
Object data
double rho
double theta
Shape2D shape
double x
double y
Object object
double r
Circle2D circle
double xc
double yc
double r1
double r2
double theta
boolean direct
Ellipse2D ellipse
double startAngle
double angleExtent
double xc
double yc
double a
double b
double theta
boolean direct
HyperbolaBranch2D branch1
HyperbolaBranch2D branch2
Hyperbola2D hyperbola
boolean positive
HyperbolaBranch2D branch
double t0
double t1
double xv
double yv
double theta
double a
boolean debug
Parabola2D parabola
double t0
double t1
boolean closed
Boundary2D boundary
double x0
double y0
double dx
double dy
double t0
double t1
double x0
double y0
double w
double h
double theta
double x1
double y1
double ctrlx1
double ctrly1
double ctrlx2
double ctrly2
double x2
double y2
double x1
double y1
double ctrlx
double ctrly
double x2
double y2
double x
double y
double z
Collection<E> points
Axis3D axis
double origin
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