Uses of Class
cz.cuni.amis.pogamut.ut2004.tournament.deathmatch.UT2004DeathMatchResult

Packages that use UT2004DeathMatchResult
cz.cuni.amis.pogamut.ut2004.tournament.deathmatch   
 

Uses of UT2004DeathMatchResult in cz.cuni.amis.pogamut.ut2004.tournament.deathmatch
 

Fields in cz.cuni.amis.pogamut.ut2004.tournament.deathmatch with type parameters of type UT2004DeathMatchResult
protected  List<UT2004DeathMatchResult> UT2004DeathMatchRepeater.results
           
 

Methods in cz.cuni.amis.pogamut.ut2004.tournament.deathmatch that return UT2004DeathMatchResult
 UT2004DeathMatchResult UT2004DeathMatch1v1.call()
           
 UT2004DeathMatchResult UT2004DeathMatch.execute()
           
 UT2004DeathMatchResult UT2004DeathMatch1v1.getResult()
          Last result of the match.
protected  UT2004DeathMatchResult UT2004DeathMatch.processResults(UCCWrapper ucc, UT2004Server server, UT2004Analyzer analyzer, UT2004Match.Bots bots, List<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId> winners, Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,PlayerScore> finalScores)
           
 

Methods in cz.cuni.amis.pogamut.ut2004.tournament.deathmatch that return types with arguments of type UT2004DeathMatchResult
 List<UT2004DeathMatchResult> UT2004DeathMatchRepeater.call()
           
 Map<cz.cuni.amis.utils.token.IToken,UT2004DeathMatchResult> UT2004DeathMatchTournament.call()
           
 List<UT2004DeathMatchResult> UT2004DeathMatchRepeater.getResults()
          After the UT2004DeathMatchRepeater.run() or UT2004DeathMatchRepeater.call() returns list of match results (Array is guaranteed to have the length of UT2004DeathMatchRepeater.repeats, some items may be null == exception happened).
 Map<cz.cuni.amis.utils.token.IToken,UT2004DeathMatchResult> UT2004DeathMatchTournament.getResults()
          This map holds the results of respective matches.
 

Methods in cz.cuni.amis.pogamut.ut2004.tournament.deathmatch with parameters of type UT2004DeathMatchResult
protected  void UT2004DeathMatch.outputResults_step1(UT2004DeathMatchResult result, File outputDirectory)
           
protected  void UT2004DeathMatch.outputResults_step2(UT2004DeathMatchResult result, File outputDirectory)
           
 



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