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| Packages that use Initialize | |
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| cz.cuni.amis.pogamut.ut2004.bot | Abstract classes used for creating concrete bots. |
| cz.cuni.amis.pogamut.ut2004.bot.impl | |
| cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands | |
| Uses of Initialize in cz.cuni.amis.pogamut.ut2004.bot |
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| Methods in cz.cuni.amis.pogamut.ut2004.bot that return Initialize | |
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Initialize |
IUT2004BotController.getInitializeCommand()
This method is called after handshake with GameBots2004 is over and the GameBots2004 is awaiting the INIT command (Initialize class). |
| Uses of Initialize in cz.cuni.amis.pogamut.ut2004.bot.impl |
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| Methods in cz.cuni.amis.pogamut.ut2004.bot.impl that return Initialize | |
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Initialize |
UT2004BotController.getInitializeCommand()
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| Uses of Initialize in cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands |
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| Methods in cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands that return Initialize | |
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Initialize |
Initialize.setAutoPickupOff(Boolean AutoPickupOff)
It enables/disables automatic pickup of the bot. |
Initialize |
Initialize.setAutoTrace(Boolean AutoTrace)
Enables/disables auto ray tracing feature. |
Initialize |
Initialize.setClassName(String ClassName)
Sets the Unreal Tournament class of the bot that should be used. |
Initialize |
Initialize.setDesiredSkill(Integer DesiredSkill)
Can range from 0 to 7. |
Initialize |
Initialize.setJmx(String Jmx)
Sets the jmx adress we can use to debug the bot from Java (if we are using Pogamut). |
Initialize |
Initialize.setLocation(Location Location)
Specify start location, if unspecified, then random. |
Initialize |
Initialize.setManualSpawn(Boolean ManualSpawn)
Sets if the bot wil have tol be respawned after death manually by RESPAWN command. |
Initialize |
Initialize.setName(String Name)
Desired name. |
Initialize |
Initialize.setNewSelfBatchProtocol(Boolean NewSelfBatchProtocol)
If set to true new synchronous batch procotol will be used. |
Initialize |
Initialize.setRotation(Rotation Rotation)
Specify start rotation, if unspecified, then random. |
Initialize |
Initialize.setShouldLeadTarget(Boolean ShouldLeadTarget)
When firing slow projectiles (missiles...), if the engine will try to count the impact point for the bot or not (when shooting at moving targets). |
Initialize |
Initialize.setSkin(String Skin)
Sets the bot current skin (e.g. |
Initialize |
Initialize.setTeam(Integer Team)
Preferred team. |
| Constructors in cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands with parameters of type Initialize | |
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Initialize(Initialize original)
Cloning constructor. |
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