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| Packages that use NavPointNeighbourLink | |
|---|---|
| cz.cuni.amis.pogamut.udk.agent.navigation | Navigation API for Unreal. |
| cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall | |
| cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator | |
| cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator | |
| cz.cuni.amis.pogamut.udk.communication.messages | Java wrappers for the message objects send by the GameBotsUDK. |
| cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages | |
| cz.cuni.amis.pogamut.udk.communication.translator | |
| cz.cuni.amis.pogamut.udk.communication.worldview.map | |
| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.agent.navigation |
|---|
| Methods in cz.cuni.amis.pogamut.udk.agent.navigation with parameters of type NavPointNeighbourLink | |
|---|---|
boolean |
IUDKPathRunner.runToLocation(Location firstLocation,
Location secondLocation,
Location focus,
NavPointNeighbourLink navPointsLink,
boolean reachable)
Called iteratively to reach the 'firstLocation'. |
| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall |
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| Methods in cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall with parameters of type NavPointNeighbourLink | |
|---|---|
boolean |
FloydWarshallMap.checkLink(NavPointNeighbourLink edge)
Checks whether the edge is usable. |
| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator |
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| Methods in cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator with parameters of type NavPointNeighbourLink | |
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boolean |
LoqueRunner.runToLocation(Location firstLocation,
Location secondLocation,
Location focus,
NavPointNeighbourLink navPointsLink,
boolean reachable)
Handles running directly to the specified location. |
| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator |
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| Methods in cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator with parameters of type NavPointNeighbourLink | |
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boolean |
MartinRunner.runToLocation(Location firstLocation,
Location secondLocation,
Location focus,
NavPointNeighbourLink navPointsLink,
boolean reachable)
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| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.communication.messages |
|---|
| Methods in cz.cuni.amis.pogamut.udk.communication.messages that return types with arguments of type NavPointNeighbourLink | |
|---|---|
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> |
INavPoint.getNeighbourLinks()
Retuns map with links to navpoint neighbours. |
| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages |
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| Fields in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages with type parameters of type NavPointNeighbourLink | |
|---|---|
protected Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> |
NavPoint.IncomingEdges
Maps edge-ORIGINATES_FROM-navpoint-UnrealId to neighbour link, those are incoming edges (those edges that originates in different navpoint and ends here, do not use this to ask whether you can get to navpoint of specific unreal id, use OutgoingEdges instead). |
protected Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> |
NavPoint.OutgoingEdges
Maps edge-LEADING_TO-navpoint-UnrealId to neighbour link, those are outgoing edges (those edges that originates in this navpoint going to another one, those you may usually travel). |
| Methods in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages that return types with arguments of type NavPointNeighbourLink | |
|---|---|
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> |
NavPoint.getIncomingEdges()
Maps edge-ORIGINATES_FROM-navpoint-UnrealId to neighbour link, those are incoming edges (those edges that originates in different navpoint and ends here, do not use this to ask whether you can get to navpoint of specific unreal id, use OutgoingEdges instead). |
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> |
NavPoint.getOutgoingEdges()
Maps edge-LEADING_TO-navpoint-UnrealId to neighbour link, those are outgoing edges (those edges that originates in this navpoint going to another one, those you may usually travel). |
| Constructors in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages with parameters of type NavPointNeighbourLink | |
|---|---|
NavPointNeighbourLink(NavPointNeighbourLink original)
Cloning constructor. |
|
NavPointNeighbourLink(NavPointNeighbourLink orig,
NavPoint from,
NavPoint to)
Use to fill missing fields of the Item when creating MapObtained event before INIT command is requested. |
|
| Constructor parameters in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages with type arguments of type NavPointNeighbourLink | |
|---|---|
NavPoint(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Id,
Location Location,
Velocity Velocity,
boolean Visible,
cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Item,
ItemType ItemClass,
boolean ItemSpawned,
boolean DoorOpened,
cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Mover,
javax.vecmath.Vector3d LiftOffset,
boolean LiftJumpExit,
boolean NoDoubleJump,
boolean InvSpot,
boolean PlayerStart,
int TeamNumber,
boolean Door,
boolean LiftCenter,
boolean LiftExit,
boolean AIMarker,
boolean JumpSpot,
boolean JumpDest,
boolean Teleporter,
Rotation Rotation,
boolean RoamingSpot,
boolean SnipingSpot,
Item ItemInstance,
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> OutgoingEdges,
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> IncomingEdges,
String PreferedWeapon,
int FlagOfTeam)
Creates new instance of command NavPoint. |
|
NavPoint(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Id,
Location Location,
Velocity Velocity,
boolean Visible,
cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Item,
ItemType ItemClass,
boolean ItemSpawned,
boolean DoorOpened,
cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Mover,
javax.vecmath.Vector3d LiftOffset,
boolean LiftJumpExit,
boolean NoDoubleJump,
boolean InvSpot,
boolean PlayerStart,
int TeamNumber,
boolean Door,
boolean LiftCenter,
boolean LiftExit,
boolean AIMarker,
boolean JumpSpot,
boolean JumpDest,
boolean Teleporter,
Rotation Rotation,
boolean RoamingSpot,
boolean SnipingSpot,
Item ItemInstance,
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> OutgoingEdges,
Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,NavPointNeighbourLink> IncomingEdges,
String PreferedWeapon,
int FlagOfTeam)
Creates new instance of command NavPoint. |
|
| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.communication.translator |
|---|
| Methods in cz.cuni.amis.pogamut.udk.communication.translator that return types with arguments of type NavPointNeighbourLink | |
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Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,List<NavPointNeighbourLink>> |
TranslatorContext.getNavPointLinks()
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List<NavPointNeighbourLink> |
TranslatorContext.getNeighbours()
|
| Method parameters in cz.cuni.amis.pogamut.udk.communication.translator with type arguments of type NavPointNeighbourLink | |
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void |
TranslatorContext.setNavPointLinks(Map<cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId,List<NavPointNeighbourLink>> links)
|
void |
TranslatorContext.setNeighbours(List<NavPointNeighbourLink> neighs)
|
| Uses of NavPointNeighbourLink in cz.cuni.amis.pogamut.udk.communication.worldview.map |
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| Constructors in cz.cuni.amis.pogamut.udk.communication.worldview.map with parameters of type NavPointNeighbourLink | |
|---|---|
Waylink(Waypoint start,
NavPointNeighbourLink edge)
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