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| Packages that use cz.cuni.amis.pogamut.base.communication.worldview.impl | |
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| cz.cuni.amis.pogamut.base.communication.worldview.impl | |
| cz.cuni.amis.pogamut.base3d.worldview.impl | |
| Classes in cz.cuni.amis.pogamut.base.communication.worldview.impl used by cz.cuni.amis.pogamut.base.communication.worldview.impl | |
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| AbstractWorldView
Abstract world view is implementing some of the tedious things every WorldView will surely implement -> maps for holding the references to all world objects either according to their id and type (class). |
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| EventDrivenWorldView
Schema: "real" world | ... some communication ... | IWorldViewEventInput - EventDrivenWorldView | Agent (most probably listening for events) EventDrivenWorldView assumes that everything is driven by the events that are received
through IWorldChangeEventInput - those events surely must contains "new object appears event",
"object update event", "object disappear event". |
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| Classes in cz.cuni.amis.pogamut.base.communication.worldview.impl used by cz.cuni.amis.pogamut.base3d.worldview.impl | |
|---|---|
| AbstractWorldView
Abstract world view is implementing some of the tedious things every WorldView will surely implement -> maps for holding the references to all world objects either according to their id and type (class). |
|
| EventDrivenWorldView
Schema: "real" world | ... some communication ... | IWorldViewEventInput - EventDrivenWorldView | Agent (most probably listening for events) EventDrivenWorldView assumes that everything is driven by the events that are received
through IWorldChangeEventInput - those events surely must contains "new object appears event",
"object update event", "object disappear event". |
|
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