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| Packages that use Weaponry | |
|---|---|
| cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric | |
| cz.cuni.amis.pogamut.ut2004.agent.module.sensor | Utility classes concerning some aspects of the gameplay (mainly for UT). |
| cz.cuni.amis.pogamut.ut2004.bot.command | Utility classes wrapping various command messages. |
| cz.cuni.amis.pogamut.ut2004.bot.impl | |
| Uses of Weaponry in cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric |
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| Subclasses of Weaponry in cz.cuni.amis.pogamut.ut2004.agent.module.sensomotoric | |
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class |
UT2004Weaponry
Handles specific needs of UT2004 with regards to weaponry. |
| Uses of Weaponry in cz.cuni.amis.pogamut.ut2004.agent.module.sensor |
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| Fields in cz.cuni.amis.pogamut.ut2004.agent.module.sensor declared as Weaponry | |
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protected Weaponry |
Items.weaponry
Weaponry memory module. |
protected Weaponry |
WeaponPrefs.weaponry
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| Constructors in cz.cuni.amis.pogamut.ut2004.agent.module.sensor with parameters of type Weaponry | |
|---|---|
Items(UT2004Bot bot,
AgentInfo agentInfo,
Game game,
Weaponry weaponry,
Logger log)
Constructor. |
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UT2004Items(UT2004Bot bot,
AgentInfo agentInfo,
Game game,
Weaponry weaponry,
Logger log)
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WeaponPrefs(Weaponry weaponry,
UT2004Bot bot)
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WeaponPrefs(Weaponry weaponry,
UT2004Bot bot,
WeaponPrefsRange generalPrefs)
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| Uses of Weaponry in cz.cuni.amis.pogamut.ut2004.bot.command |
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| Constructors in cz.cuni.amis.pogamut.ut2004.bot.command with parameters of type Weaponry | |
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CompleteBotCommandsWrapper(UT2004Bot agent,
Weaponry weaponry,
Logger log)
Constructor. |
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ImprovedShooting(Weaponry weaponry,
UT2004Bot agent,
Logger log)
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| Uses of Weaponry in cz.cuni.amis.pogamut.ut2004.bot.impl |
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| Fields in cz.cuni.amis.pogamut.ut2004.bot.impl declared as Weaponry | |
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protected Weaponry |
UT2004BotModuleController.weaponry
Memory module specialized on info about the bot's weapon and ammo inventory - it can tell you which weapons are loaded, melee/ranged, etc. |
| Methods in cz.cuni.amis.pogamut.ut2004.bot.impl that return Weaponry | |
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Weaponry |
UT2004BotModuleController.getWeaponry()
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