public class NavPointLocalImpl extends NavPointLocal
| Modifier and Type | Class and Description |
|---|---|
static class |
NavPointLocalImpl.NavPointLocalUpdate |
NavPointLocal.ObjectDisappeared| Modifier and Type | Field and Description |
|---|---|
protected UnrealId |
Id
A unique Id of this navigation point assigned by the game.
|
protected boolean |
Visible
If the point is in the field of view of the bot.
|
SimTime| Constructor and Description |
|---|
NavPointLocalImpl()
Parameter-less contructor for the message.
|
NavPointLocalImpl(NavPoint original)
Cloning constructor from the full message.
|
NavPointLocalImpl(NavPointLocal original)
Cloning constructor from the message part.
|
NavPointLocalImpl(NavPointLocalImpl original)
Cloning constructor from the full message.
|
NavPointLocalImpl(UnrealId Id,
boolean Visible)
Creates new instance of the message NavPoint.
|
| Modifier and Type | Method and Description |
|---|---|
NavPointLocalImpl |
clone() |
UnrealId |
getId()
A unique Id of this navigation point assigned by the game.
|
NavPointLocalImpl |
getLocal() |
ISharedWorldObject |
getShared() |
IStaticWorldObject |
getStatic() |
boolean |
isVisible()
If the point is in the field of view of the bot.
|
void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
|
String |
toHtmlString() |
String |
toString() |
createDisappearEvent, getCompositeClass, getSimTimetoJsonLiteralprotected UnrealId Id
protected boolean Visible
public NavPointLocalImpl()
public NavPointLocalImpl(UnrealId Id, boolean Visible)
Id - A unique Id of this navigation point assigned by the game.Visible - If the point is in the field of view of the bot.public NavPointLocalImpl(NavPoint original)
original - public NavPointLocalImpl(NavPointLocalImpl original)
original - public NavPointLocalImpl(NavPointLocal original)
original - public void setSimTime(long SimTime)
NavPointLocalsetSimTime in class NavPointLocalpublic NavPointLocalImpl clone()
clone in interface ILocalWorldObjectclone in class NavPointLocalpublic UnrealId getId()
getId in interface IWorldObjectgetId in class NavPointLocalpublic boolean isVisible()
isVisible in interface ILocalViewableisVisible in class NavPointLocalpublic NavPointLocalImpl getLocal()
getLocal in class NavPointLocalpublic ISharedWorldObject getShared()
getShared in class NavPointLocalpublic IStaticWorldObject getStatic()
getStatic in class NavPointLocalpublic String toString()
toString in class NavPointLocalpublic String toHtmlString()
toHtmlString in class NavPointLocalCopyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.