public class UT2004BotLogicController<BOT extends UT2004Bot> extends UT2004BotController<BOT> implements IUT2004BotLogicController<BOT,LogicModule>
| Modifier and Type | Field and Description |
|---|---|
protected SyncUT2004BotLogic |
logicModule |
bot, log, USER_LOG_CATEGORY_ID| Constructor and Description |
|---|
UT2004BotLogicController() |
| Modifier and Type | Method and Description |
|---|---|
void |
beforeFirstLogic() |
long |
getLogicInitializeTime() |
long |
getLogicShutdownTime() |
void |
initializeController(BOT bot)
Called during the construction of the
UT2004Bot before the GameBots2004 greets the bot even before
IUT2004BotController.prepareBot(UT2004Bot) method. |
protected void |
initializeLogic(BOT bot) |
void |
logic() |
void |
logicInitialize(LogicModule logicModule) |
void |
logicShutdown() |
botFirstSpawn, botInitialized, botKilled, botShutdown, finishControllerInitialization, getAct, getBot, getInitializeCommand, getLog, getPassword, getWorldView, prepareBotclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitbotFirstSpawn, botInitialized, botKilled, botShutdown, finishControllerInitialization, getAct, getBot, getInitializeCommand, getLog, getPassword, getWorldView, prepareBotprotected SyncUT2004BotLogic logicModule
public void initializeController(BOT bot)
IUT2004BotControllerUT2004Bot before the GameBots2004 greets the bot even before
IUT2004BotController.prepareBot(UT2004Bot) method.
NOTE: This is Pogamut's developers reserved method - do not override it and if you do, always use 'super' to call parent's initializeController.
initializeController in interface IUT2004BotController<BOT extends UT2004Bot>initializeController in class UT2004BotController<BOT extends UT2004Bot>protected void initializeLogic(BOT bot)
public long getLogicInitializeTime()
getLogicInitializeTime in interface IAgentLogic<LogicModule>public long getLogicShutdownTime()
getLogicShutdownTime in interface IAgentLogic<LogicModule>public void beforeFirstLogic()
beforeFirstLogic in interface IAgentLogic<LogicModule>public void logic()
logic in interface IAgentLogic<LogicModule>public void logicInitialize(LogicModule logicModule)
logicInitialize in interface IAgentLogic<LogicModule>public void logicShutdown()
logicShutdown in interface IAgentLogic<LogicModule>Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.