public class UnrealId extends cz.cuni.amis.pogamut.base.communication.worldview.object.WorldObjectId implements Serializable
hashmaps/sets.
| Modifier | Constructor and Description |
|---|---|
protected |
UnrealId()
For wrappers...
|
| Modifier and Type | Method and Description |
|---|---|
static UnrealId |
get(String unrealStringId)
stringId == is the String representation of Unreal ID that is generated & managed by underlying UT2004 server.
|
public static final UnrealId NONE
public static UnrealId get(String unrealStringId)
Note that if you run some map from cmdline, NavPoint-s name prefix is generated case censitive. So on win platform you can run map "CtF-losTFAith", which will start correct map (file system not case sensitive) and navpoints will be seen with different prefix name as if you start map "CTF-LostFaith".
unrealStringId - Copyright © 2021 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All rights reserved.