Uses of Package
cz.cuni.amis.pogamut.udk.communication.messages.gbcommands

Packages that use cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
cz.cuni.amis.pogamut.udk.bot Abstract classes used for creating concrete bots. 
cz.cuni.amis.pogamut.udk.bot.command Utility classes wrapping various command messages. 
cz.cuni.amis.pogamut.udk.bot.impl   
cz.cuni.amis.pogamut.udk.communication.messages.gbcommands   
cz.cuni.amis.pogamut.udk.observer.impl   
cz.cuni.amis.pogamut.udk.server.impl   
 

Classes in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands used by cz.cuni.amis.pogamut.udk.bot
Initialize
          Message you'll send at the beginning of the communication to create a bot in the game.
PasswordReply
          Send password to the server.
 

Classes in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands used by cz.cuni.amis.pogamut.udk.bot.command
Configuration
          Configures various attributes of the bot.
 

Classes in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands used by cz.cuni.amis.pogamut.udk.bot.impl
Initialize
          Message you'll send at the beginning of the communication to create a bot in the game.
PasswordReply
          Send password to the server.
 

Classes in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands used by cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
Act
          Will trigger some of the native animations.
AddBot
          Will add original epic bot to a game.
AddInventory
          We can add custom inventory for specified bot.
AddRay
          Add custom ray for automatic ray tracing.
ChangeAttribute
          Will change the specified attribute of the bot.
ChangeMap
          Will change map to MapName - map must exist on server (won't be tested), will send MAPCHANGE message.
ChangeTeam
          Command for changing the bot team.
ChangeWeapon
          Switch the bots weapon to another.
CheckReachability
          Check to see if you can move directly to a destination without hitting an obstruction, falling in a pit, etc.
ClearBotsDirty
          This will do a dirty clear of all bots.
Configuration
          Configures various attributes of the bot.
ConfigurationObserver
          Configures various attributes of the observer.
Console
          You can run all console command by this.
ContinuousMove
          The bot will continuously move straight ahead according to his actual rotation.
DisconnectObserver
          Disconnect the observing connection from the currently observed player.
Dodge
          Causes the bot to dodge (do jump) to supported direction.
DriveTo
          Only command that is able to move vehicles.
EndPlayers
          Will stop exporting of IPLR messages synchronously.
EnterVehicle
          Tries to enter vehicle specified by Id.
ExitVehicle
          Tries to enter vehicle specified by Id.
FactoryUse
          Works only in BotScenario GameType.
FastTrace
          Will send a ray from specified location to specified destination, responds with FTR message.
GetAllInvetories
          Requests the IINV info batch messages (will be sent as response).
GetAllNavPoints
          Requests the INAV info batch messages (will be sent as response).
GetAllStatus
          Request all the possible status messages from the observer.
GetGameInfo
          Request messages about the game.
GetItemCategory
          Request to export item category by ITC message.
GetMaps
          Will request map list from the server.
GetPath
          Get a path to a specified location or a navigation point.
GetPlayers
          Will send list of all players currently playing on the server.
GetSelf
          Request messages about the observed player.
GetSpecialObjects
          Request messages about special objects on the map.
GetVisibleObjects
          Request messages about objects the observed player sees.
GiveInventory
          Gives inventory from one bot to another.
Initialize
          Message you'll send at the beginning of the communication to create a bot in the game.
InitializeObserver
          Message you'll send at the beginning of the communication to start observing a player.
Jump
          Causes bot to jump.
Kick
          Will kick GameBots Bot from the server.
LeaveVehicle
          Tries to leave vehicle we are currently driving.
Move
          The bot will start moving towards FirstLocation.
PasswordReply
          Send password to the server.
Pause
          Will pause/unpause the game.
Pick
          When automatic pickup is disabled for bot (in ini bDisableAutoPickup=true) or if set by CONF {AutoPickupOff True}, use this command to pickup inventory the bot is currently at.
Ping
          Command for connection detection.
Quit
          Will shutdown the connection and potentialy kill and remove the bot from a game (if sent to bot), the same can be achieved just by closing the connection.
Ready
          Command you should send after server HELLO message.
Record
          Server will start recording demo of current game.
RemoveRay
          Will remove a ray from auto ray trace specified by Id.
Respawn
          Use this to kill bot and force him to respawn, you can specify start location and rotation.
Rotate
          Turns the bot by a specified amount.
SendMessage
          Send a message to the world or just your team.
SetCrouch
          Will crouch/uncrouch the bot.
SetGameSpeed
          Will set speed of the game.
SetLock
          Will disable new connections to bot server and or control server - depends on parameters.
SetPassword
          Sets the password for Bot and control connections.
SetRoute
          Set whether you want to draw blue lines between supported locations in the game.
SetSkin
          Sets the bot current skin using UTFamilyInfo (e.g.
SetWalk
          Set whether you are walking or running (default is run).
Shoot
          Start firing your weapon (until receives STOPSHOOT command, or run out of ammo or die).
SpawnActor
          Will spawn an actor in the game specified by Type (holds the class of the actor).
StartPlayers
          Will start to export IPLR messages regularly (like synchronous batch).
Stop
          Stop all movement.
StopRecord
          Will stop recording a demo.
StopShooting
          Stop firing your weapon.
Throw
          Without any parameters.
Trace
          Will send a ray from specified location to specified destination, responds with TRC message.
TurnTo
          Specify a point, rotation value or object to turn towards.
UseTrigger
          Causes bot to perform usage of a specified trigger.
 

Classes in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands used by cz.cuni.amis.pogamut.udk.observer.impl
PasswordReply
          Send password to the server.
 

Classes in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands used by cz.cuni.amis.pogamut.udk.server.impl
PasswordReply
          Send password to the server.
 



Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.