Uses of Class
cz.cuni.amis.pogamut.udk.communication.translator.observer.support.AbstractObserverFSMState

Packages that use AbstractObserverFSMState
cz.cuni.amis.pogamut.udk.communication.translator.bot.state   
cz.cuni.amis.pogamut.udk.communication.translator.observer.state   
cz.cuni.amis.pogamut.udk.communication.translator.observer.support   
 

Uses of AbstractObserverFSMState in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
 

Subclasses of AbstractObserverFSMState in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
 class ReadyState
          When the HELLO_CONTROL_SERVER message comes we switch into this state that sends the ReadyCommandRequest event to the world view and waits for next symbol, it may be: Password message - switches to the PasswordState GameInfo message - switches to the HandshakeControllerState
 

Uses of AbstractObserverFSMState in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
 

Subclasses of AbstractObserverFSMState in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
 class CommunicationTerminatedState
           
 class GameInfoExpectedState
          State that expects GameInfo message to came - when it receives GameInfo it switches to the HandshakeControllerState.
 class HelloObserverExpectedState
          First and initial state of the ObserverFSM handler.
 class ItemCategoryState
          Takes care of the ITC messages creating new categories inside the ItemTranslator class.
 class ItemListState
           
 class MapListState
           
 class MutatorListState
          Takes care of the mutator list.
 class NavPointListState
          Takes care of the navpoint list.
 class NavPointNeighboursState
          Takes care of the navpoint neighbour list.
 class ObserverRunningState
          This class implements a batch handling logic.
 class PasswordState
          Entered by the Password message that is sent to the world view, the state then wait for PasswdOk or PasswdWrong message to came.
 class PathAcceptState
          Takes care of the path list.
 class PlayerListState
          Takes care of the player list.
 

Uses of AbstractObserverFSMState in cz.cuni.amis.pogamut.udk.communication.translator.observer.support
 

Subclasses of AbstractObserverFSMState in cz.cuni.amis.pogamut.udk.communication.translator.observer.support
 class ObserverListState<MESSAGE,CONTEXT extends TranslatorContext>
          Support class that takes care of batch of messages in the form of: START_MSG MSG MSG ....
 class ObserverMessageExpectedState<CONTEXT extends TranslatorContext>
          Used to check the message that is used to leave the state.
 



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