| Package | Description |
|---|---|
| cz.cuni.amis.nb.pogamut.unreal.map | |
| cz.cuni.amis.nb.pogamut.unreal.timeline.map |
I will write this stuff AFTER I have working version and no major
architectural changes.
In the meantime the only thing here are meaningless mumbles.
|
| Class and Description |
|---|
| EnvironmentRenderer
Renderer renders the environment of the unreal map according to passed
arguments in the constructor.
|
| GlColor
AWT provided Color class is not very suitable for OpenGl color manipulation so
this class is supposed to remedy it.
|
| GLRendererCollection
Basically list of
ISubGLRenderers with stuff for manipulating it
and rendering it. |
| IRenderableUTAgent
This interface is used for passing info about agent to
EntityRenderer. |
| MapController
Class for controling viewport in map.
|
| MapRenderer
Renderer of map.
|
| MapViewpoint
Representation of where is observer in map and where does he look, what is its POV angle ect.
|
| MapViewpoint.ViewpointListener |
| Class and Description |
|---|
| GlColor
AWT provided Color class is not very suitable for OpenGl color manipulation so
this class is supposed to remedy it.
|
| GLRendererCollection
Basically list of
ISubGLRenderers with stuff for manipulating it
and rendering it. |
| IFadeLine
Interface for fade line of an agent in the map.
|
| IRenderableUTAgent
This interface is used for passing info about agent to
EntityRenderer. |
| ISubGLRenderer
This is a subrenderer, it's job is to render some stuff.
|
| MapRenderer
Renderer of map.
|
| MapViewpoint
Representation of where is observer in map and where does he look, what is its POV angle ect.
|
| MapViewpoint.ViewpointListener |
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.