| Package | Description |
|---|---|
| cz.cuni.amis.pogamut.udk.t3dgenerator | |
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements | |
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map |
This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc.
|
| Class and Description |
|---|
| MapElement
A top level element for a map.
|
| Class and Description |
|---|
| AbstractPrimitiveComponent
Components of other objects.
|
| Class and Description |
|---|
| AbstractPrimitiveComponent
Components of other objects.
|
| ArrowComponent |
| CollisionCylinderComponent |
| DrawLightRadiusComponent |
| DrawSphereComponent |
| Level
A level element in T3D - wraps actors.
|
| MapPackage
An element that wraps toplevelpackage in T3d
|
| NavigationPoint
A predecessor for all navigation point-based actors
|
| PathRenderingComponent |
| PointLightComponent |
| PrefabSpriteComponent |
| SpriteComponent
A sprite component of an object.
|
| StaticMeshComponent
Tho "body" of a static mesh.
|
| Surface
This class probably could hold a landscape surface.
|
| TopLevelPackage
An object that must be present in a T3D for a level.
|
Copyright © 2018 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All rights reserved.