| Package | Description |
|---|---|
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements | |
| cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map |
This package contains classes that represent objects in an unreal map - meshes, lights, navigation points etc.
|
| Modifier and Type | Method and Description |
|---|---|
AbstractPrimitiveComponent |
AbstractActor.getCollisionComponent() |
| Modifier and Type | Method and Description |
|---|---|
void |
AbstractActor.setCollisionComponent(AbstractPrimitiveComponent collisionComponent) |
| Modifier and Type | Class and Description |
|---|---|
class |
ArrowComponent |
class |
CollisionCylinderComponent |
class |
DrawLightRadiusComponent |
class |
DrawSphereComponent |
class |
PathRenderingComponent |
class |
PointLightComponent |
class |
PrefabSpriteComponent |
class |
SpriteComponent
A sprite component of an object.
|
class |
StaticMeshComponent
Tho "body" of a static mesh.
|
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