public class Trigger extends AbstractActor
className, name| Constructor and Description |
|---|
Trigger(Vector3D location,
CollisionCylinderComponent cylinderComponent) |
Trigger(Vector3D location,
float collisionHeight,
float collisionRadius) |
| Modifier and Type | Method and Description |
|---|---|
CollisionCylinderComponent |
getCylinderComponent() |
SpriteComponent |
getSpriteComponent() |
getCollisionComponent, getLocation, getPrePivot, getRotation, getTag, setCollisionComponent, setLocation, setPrePivot, setRotation, setTaggetArchetype, getDefaultArchetypegetClassName, getName, getNameForReferences, getReference, setName, setNameForReferencespublic Trigger(Vector3D location, float collisionHeight, float collisionRadius)
public Trigger(Vector3D location, CollisionCylinderComponent cylinderComponent)
public CollisionCylinderComponent getCylinderComponent()
public SpriteComponent getSpriteComponent()
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