public class PointLight extends AbstractActor
| Modifier and Type | Field and Description |
|---|---|
static String |
CLASSNAME |
className, name| Constructor and Description |
|---|
PointLight(Vector3D location) |
PointLight(Vector3D location,
float sourceRadius,
float lightRadius) |
| Modifier and Type | Method and Description |
|---|---|
DrawLightRadiusComponent |
getDrawLightRadiusComponent() |
DrawLightRadiusComponent |
getDrawLightSourceRadiusComponent() |
PointLightComponent |
getLightComponent() |
SpriteComponent |
getSpriteComponent() |
void |
setDrawLightRadiusComponent(DrawLightRadiusComponent drawLightRadiusComponent) |
void |
setDrawLightSourceRadiusComponent(DrawLightRadiusComponent drawLightSourceRadiusComponent) |
void |
setLightComponent(PointLightComponent lightComponent) |
void |
setSpriteComponent(SpriteComponent spriteComponent) |
getCollisionComponent, getLocation, getPrePivot, getRotation, getTag, setCollisionComponent, setLocation, setPrePivot, setRotation, setTaggetArchetype, getDefaultArchetypegetClassName, getName, getNameForReferences, getReference, setName, setNameForReferencespublic static final String CLASSNAME
public PointLight(Vector3D location)
public PointLight(Vector3D location, float sourceRadius, float lightRadius)
public PointLightComponent getLightComponent()
public void setLightComponent(PointLightComponent lightComponent)
public SpriteComponent getSpriteComponent()
public void setSpriteComponent(SpriteComponent spriteComponent)
public DrawLightRadiusComponent getDrawLightRadiusComponent()
public void setDrawLightRadiusComponent(DrawLightRadiusComponent drawLightRadiusComponent)
public DrawLightRadiusComponent getDrawLightSourceRadiusComponent()
public void setDrawLightSourceRadiusComponent(DrawLightRadiusComponent drawLightSourceRadiusComponent)
Copyright © 2018 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All rights reserved.