cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes
Class DynamicReference

Package class diagram package DynamicReference
java.lang.Object
  extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes.UnrealReference
      extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes.DynamicReference

public class DynamicReference
extends UnrealReference

A reference created by reading name and class of another object. The name is read at the time of generation, after preprocessing the objects, so automatic naming is already performed then. Any changes to the name or class of target object are thus taken into account.

Author:
Martin Cerny

Constructor Summary
DynamicReference(IUnrealReferencableByName targetElement)
           
 
Method Summary
 String getClassName()
           
 String getReferenceTarget()
           
 
Methods inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes.UnrealReference
toReferenceString, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

DynamicReference

public DynamicReference(IUnrealReferencableByName targetElement)
Method Detail

getClassName

public String getClassName()
Specified by:
getClassName in class UnrealReference

getReferenceTarget

public String getReferenceTarget()
Specified by:
getReferenceTarget in class UnrealReference


Copyright © 2015 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.