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@Retention(value=RUNTIME) @Target(value=FIELD) public @interface UnrealComponent
Designates a field to be added as a child object and to the array property "Components" as well. The type of the field
must be descendant of IUnrealReferencable.
This field is by default not considered a property of the object. If it should be,
use UnrealProperty annotation to designate this.
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