|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: REQUIRED | OPTIONAL | DETAIL: ELEMENT | |||||||||
@Retention(value=RUNTIME) @Target(value=FIELD) public @interface UnrealHeaderField
Fields with this annotation are added to the object header
This field is by default not considered a property of the object. If it should be,
use UnrealProperty annotation to designate this.
| Optional Element Summary | |
|---|---|
String |
value
If set to an unempty string, overrides the default name of the property generated for this child. |
public abstract String value
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: REQUIRED | OPTIONAL | DETAIL: ELEMENT | |||||||||