|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: REQUIRED | OPTIONAL | DETAIL: ELEMENT | |||||||||
@Retention(value=RUNTIME) @Target(value=FIELD) public @interface UnrealChild
Designates a field to be added as a child object.
This field is by default not considered a property of the object. If it should be,
use UnrealProperty annotation to designate this.
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: REQUIRED | OPTIONAL | DETAIL: ELEMENT | |||||||||