| Package | Description |
|---|---|
| cz.cuni.amis.nb.pogamut.unreal.timeline.map |
I will write this stuff AFTER I have working version and no major
architectural changes.
In the meantime the only thing here are meaningless mumbles.
|
| Modifier and Type | Class and Description |
|---|---|
class |
GLRendererCollection<T>
Basically list of
ISubGLRenderers with stuff for manipulating it
and rendering it. |
class |
MapRenderer
Renderer of map.
|
class |
UTAgentSubGLRenderer
Sub-renderer for object
IRenderableUTAgent
Implementation note: be careful when asking twice for same field of agent
(like agent.getRotation()), because it is dependant on time when you ask and
returned value is not guaranteed to be same (like first can be valid and second null). |
| Modifier and Type | Method and Description |
|---|---|
List<ISubGLRenderer<T>> |
GLRendererCollection.getRenderersOf(T o)
Return list of renderers that draw passed object
|
List<ISubGLRenderer<T>> |
GLRendererCollection.getSubRenderes()
List of subrenderes.
|
| Modifier and Type | Method and Description |
|---|---|
void |
GLRendererCollection.addSubRenderer(ISubGLRenderer<T> subrenderer)
Add renderer to collection.
|
boolean |
GLRendererCollection.removeSubRenderer(ISubGLRenderer<T> subrenderer)
Remove subrenderer from collection
|
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.