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| Interface Summary | |
|---|---|
| IWorldObject | Interface for all objects that can be found in the world. |
| IWorldObjectEvent<OBJECT extends IWorldObject> | IWorldObject related event. |
| IWorldObjectEventListener<OBJECT extends IWorldObject,EVENT extends IWorldObjectEvent<OBJECT>> | Listens on object events. |
| IWorldObjectListener<OBJECT extends IWorldObject> | Listens on object events. |
| Class Summary | |
|---|---|
| WorldObjectFuture<T extends IWorldObject> | Use this if you want to wait for first appearance of some IWorldObject with known string ID. |
| WorldObjectId | Interface that is returning an unique id of the world object. |
| Exception Summary | |
|---|---|
| WorldObjectFuture.WorldObjectFutureException | |
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