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| Packages that use PlayerKilled | |
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| cz.cuni.amis.pogamut.ut2004.agent.module.sensor | Utility classes concerning some aspects of the gameplay (mainly for UT). |
| cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages | |
| Uses of PlayerKilled in cz.cuni.amis.pogamut.ut2004.agent.module.sensor |
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| Methods in cz.cuni.amis.pogamut.ut2004.agent.module.sensor that return PlayerKilled | |
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PlayerKilled |
Senses.getPlayerKilled(Player player)
Returns detail information about the way the player has died. |
PlayerKilled |
Senses.getPlayerKilled(UnrealId playerId)
Returns detail information about the way the player of id 'playerId' has died. |
| Methods in cz.cuni.amis.pogamut.ut2004.agent.module.sensor with parameters of type PlayerKilled | |
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protected void |
AgentStats.playerKilled(PlayerKilled event)
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| Uses of PlayerKilled in cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages |
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| Constructors in cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages with parameters of type PlayerKilled | |
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PlayerKilled(PlayerKilled original)
Cloning constructor from the full message. |
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