public class GameInfoExpectedState extends AbstractServerFSMState<InfoMessage,TranslatorContext>
| Constructor and Description |
|---|
GameInfoExpectedState() |
| Modifier and Type | Method and Description |
|---|---|
void |
init(TranslatorContext context) |
protected void |
innerStateSymbol(TranslatorContext context,
InfoMessage symbol) |
void |
restart(TranslatorContext context) |
void |
stateEntering(TranslatorContext context,
cz.cuni.amis.fsm.IFSMState<InfoMessage,TranslatorContext> fromState,
InfoMessage symbol) |
void |
stateLeaving(TranslatorContext context,
cz.cuni.amis.fsm.IFSMState<InfoMessage,TranslatorContext> toState,
InfoMessage symbol) |
stateSymbol, toStringpublic void init(TranslatorContext context)
public void restart(TranslatorContext context)
public void stateEntering(TranslatorContext context, cz.cuni.amis.fsm.IFSMState<InfoMessage,TranslatorContext> fromState, InfoMessage symbol)
public void stateLeaving(TranslatorContext context, cz.cuni.amis.fsm.IFSMState<InfoMessage,TranslatorContext> toState, InfoMessage symbol)
protected void innerStateSymbol(TranslatorContext context, InfoMessage symbol)
innerStateSymbol in class AbstractServerFSMState<InfoMessage,TranslatorContext>Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.