public class PlayerMessage.PlayerStaticMessage extends PlayerStatic
SimTime| Constructor and Description |
|---|
PlayerMessage.PlayerStaticMessage() |
| Modifier and Type | Method and Description |
|---|---|
PlayerMessage.PlayerStaticMessage |
clone() |
UnrealId |
getId()
Unique Id of the player.
|
boolean |
isDifferentFrom(IStaticWorldObject other) |
String |
toHtmlString() |
String |
toString() |
getCompositeClass, getSimTime, setSimTimetoJsonLiteralpublic PlayerMessage.PlayerStaticMessage clone()
clone in class PlayerStaticpublic UnrealId getId()
getId in interface IWorldObjectgetId in class PlayerStaticpublic boolean isDifferentFrom(IStaticWorldObject other)
isDifferentFrom in interface IStaticWorldObjectisDifferentFrom in class PlayerStaticpublic String toString()
toString in class PlayerStaticpublic String toHtmlString()
toHtmlString in class PlayerStaticCopyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.