See: Description
| Interface | Description |
|---|---|
| IItemUsefulness |
Interface that allows you to define "usefulness of items".
|
| Class | Description |
|---|---|
| AdvancedItems |
Module specialized on items on the map.
|
| AgentInfo |
Memory module specialized on general info about the agent whereabouts.
|
| AgentStats |
Memory module specialized on collecting various statistics about the bot such as number of deaths, suicides,
etc.
|
| CTF |
CTF module is encapsulating basic CTF-game logic.
|
| Game |
Memory module specialized on general info about the game.
|
| ItemDescriptors |
Sensory module that provides mapping between
ItemType and ItemDescriptor providing
an easy way to obtain item descriptors for various items in UT2004. |
| Items |
Memory module specialized on items on the map.
|
| MapExport | |
| NavigationGraphBuilder |
This class can be used to manually improve the navigation graph of the UT2004 by manually adding/removing edges from it.
|
| NavigationGraphHelper |
This module helps you to obtain nearest
NavPoint and NavPointNeighbourLink to your current location. |
| NavLinkPair |
NavLinkPair representing info about links between two navpoints, such info comprises of
1 or 2
NavPointNeighbourLink. |
| NavPointExport | |
| NavPointLinkExport | |
| Players |
Memory module specialized on whereabouts of other players.
|
| Senses |
Memory module specialized on agent's senses.
|
| WeaponPref |
Class that contains a weapon preference.
|
| WeaponPrefs |
Class that allows you to easily define weapon preferences for your bot as well as time how often you may change your weapon.
|
| WeaponPrefsRange |
| Enum | Description |
|---|---|
| Game.GameType |
Enums for game types that shields you from Unreal's string ids of game types.
|
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.