Uses of Package
cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations

Packages that use cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations
cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes This package contains datatypes that are defined in unreal. 
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements This package contains abstract classes that are implemented by elements from various domains. 
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations used by cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes
UnrealDataType
          Used to annotate classes, that map to a datatype in T3d.
UnrealEnum
          Interface to mark enums as representable in UT3.
 

Classes in cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations used by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements
FieldName
          Used to anotate fields of unreal datatypes (annotated with UnrealDataType) or unreal beans (annotated with UnrealBean) and declare a different field name than the name of the java field.
UnrealHeaderField
          Fields with this annotation are added to the object header This field is by default not considered a property of the object.
UnrealProperty
          If a field is annotated with this annotation, it is added as a property to the parent, event if it is annotated with UnrealChild, UnrealChildCollection, UnrealComponent or UnrealHeaderField.
 



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