- g - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
- getActions(boolean) - Method in class cz.cuni.amis.nb.pogamut.unreal.agent.UnrealAgentNode
-
- getActions(boolean) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.TimelinesNode
-
Return "Add new timeline to this node" action.
- getActions(boolean) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.UnrealServerNode
-
- getActions(boolean) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelineNode
-
If timeline was only created, return Start recording and save,
If timeline is recorded, return Stop recording and save.
- getActions(boolean) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelinesRootNode
-
- getActions() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapElement
-
Array of actions that will appear in context menu of TC caption
that encloses this MV element.
- getActions() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineElement
-
- getAgent() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLAgentEntity
-
- getAgentsAt(Point) - Method in class cz.cuni.amis.nb.pogamut.unreal.map.MapGLPanel
-
Get agents at point p in the scene.
- getAssociatedInfo() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IRenderableUTAgent
-
Return text info associated with the agent.
- getBlendedTris() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLRendererCollection
-
- getBlendedTris() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.ISubGLRenderer
-
Because blending phase of rendering can be done only after all opaque
objects has been drawn and because polys has to be back-to-front ordered
every renderer will return list of its blended triangles so final
renderer can sort all blended triangles from all blended renderers and
do it correctly.
- getBlendedTris() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapRenderer
-
- getBlendedTris() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.UTAgentSubGLRenderer
-
- getCenter2EyeDistance() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
Get distance from eye point to center point.
- getColor() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.BlendVertex
-
Return color of vertex.
- getColor() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IRenderableUTAgent
-
Get color of agent.
- getColor() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getComponent(Lookup) - Method in class cz.cuni.amis.nb.pogamut.options.TimelineOptionsPanelController
-
- getCurrentTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
- getDatabase() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject.TLDataObject
-
- getDatabase() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getDataSource() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IRenderableUTAgent
-
Return source of all data that are providing stuff used.
- getDefault() - Method in enum cz.cuni.amis.nb.pogamut.options.TimelinePanel.MapFlag
-
Get default value of this flag
- getDefaultColor() - Method in enum cz.cuni.amis.nb.pogamut.options.TimelinePanel.MapColor
-
Get default color of the preferrence
- getDegaultARGB() - Method in enum cz.cuni.amis.nb.pogamut.options.TimelinePanel.MapColor
-
Get defualt color represented by in in format defined in Color.getRGB()
- getDeltaTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
Get time interval between start of recording and current time
If recording hasn't started, return 0
- getDisplayName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLAgentEntity
-
- getDisplayName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getDisplayName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapDescription
-
- getDisplayName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineDescription
-
- getDoublePropertyValue(TLFolder, String, long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
Get property with name propName in folder folder.
- getDrawnObjects() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLRendererCollection
-
Get set of all objects this collection draws.
- getDuration() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.DefaultFadeLine
-
- getDuration() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IFadeLine
-
Fade line is not of infinite length.
- getDuration() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.TLFadeLine
-
- getDuration() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvent
-
- getDuration() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
-
- getElapsedTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
Get time interval between start of recording and end of recording.
- getEndTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
- getEndTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getEndTS() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvent
-
- getEntities() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
- getEntities(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
Get entities that are/were present at the specified time.
- getEntity() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLogRecorder
-
- getEntity() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.AxisWidget
-
- getEntityTimeframe() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLWidget
-
- getEnvironmentSelection(Object) - Method in interface cz.cuni.amis.nb.pogamut.unreal.services.IPogamutEnvironments
-
Get selection object for some environment.
- getEnvironmentSelection(Object) - Method in class cz.cuni.amis.nb.pogamut.unreal.services.PogamutEnvironmentService
-
- getEvents() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvents
-
- getEvents(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvents
-
- getEye() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- getEye2Center() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- getFadeLine() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IRenderableUTAgent
-
Get fade line (line of past places the agent was).
- getFlag() - Method in enum cz.cuni.amis.nb.pogamut.options.TimelinePanel.MapFlag
-
Return int value that is used by unreal engine to represent this flag
in waylinks.
- getFolder() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getGLName() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IRenderableUTAgent
-
Return OpenGl name used for selection (see selction mode of opengl).
- getHelpCtx() - Method in class cz.cuni.amis.nb.pogamut.options.TimelineOptionsPanelController
-
- getHelpCtx() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapDescription
-
- getHelpCtx() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineDescription
-
- getHtmlDisplayName() - Method in class cz.cuni.amis.nb.pogamut.unreal.agent.UnrealAgentNode
-
- getIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.AgentsNode
-
- getIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.PlayersNode
-
- getIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.TimelinesNode
-
- getIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelineNode
-
- getIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelinesRootNode
-
- getIcon() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapDescription
-
- getIcon() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineDescription
-
- getInfo() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLRecord
-
- getInstance() - Static method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelinesRootNode
-
- getLast() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
- getListeners() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
Get all listeners in array
- getListeners() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLogRecorder
-
- getLocation() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.BlendVertex
-
Return location of vertex
- getLocation() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- getLocation(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
-
Get location of MapEvent at specified time, wheather it follows player or
is placed at some position.
- getLocation(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLAgentEntity
-
Return location of bot.
- getLocation(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getLogEvents() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLogRecorder
-
Get all log events that were ever recorded/ing in this TLLogRecorder.
- getLogRecorders() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
Get unmodifiable set of all log recorders this entity has.
- getLookup() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject.TLDataObject
-
- getLookup() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapElement
-
- getLookup() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineElement
-
- getMap() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.MapGLPanel
-
- getMap() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
- getMapEvents() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IRenderableUTAgent
-
Return list of all map events this agent has at the time.
- getMapEvents() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvents
-
- getMapEvents(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLogRecorder
-
Get all map events that were in progress at passed time.
- getMapEvents() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLogRecorder
-
Get all map events that were ever recorded/ing in this TLLogRecorder.
- getMapName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject.TLDataObject
-
- getMapRenderer() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.TLMapGLPanel
-
- getMapViewpoint() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.TLMapGLPanel
-
- getMark() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvent
-
- getMark() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
-
- getMessage() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvent
-
- getMessage() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogMessage
-
- getMessage() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
-
- getMessages() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvents
-
- getMixedWith(GlColor, double) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
Create a mixed color from passed color and this color in following fashion:
- getName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLFolder
-
Return name of the folder.
- getName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLogRecorder
-
- getName() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
Get name of property.
- getNewColor() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.ColorManager
-
Create new beautiful color.
- getObject() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLRendererCollection
-
- getObject() - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.ISubGLRenderer
-
Return object this renderer draws.
- getObject() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapRenderer
-
- getObject() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.UTAgentSubGLRenderer
-
- getOffsetFromStart(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.LogEventWidget
-
Get offset from the start of the entity this widget represents to
the passed ms.
- getOffsetFromStart(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLWidget
-
Get offset from the start of the entity this widget represents to
the passed ms.
- getOpenedIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.AgentsNode
-
- getOpenedIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.PlayersNode
-
- getOpenedIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.TimelinesNode
-
- getOpenedIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelineNode
-
- getOpenedIcon(int) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelinesRootNode
-
- getPersistenceType() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.PureMapTopComponent
-
This component is not persistent
- getPersistenceType() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapDescription
-
- getPersistenceType() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineDescription
-
- getPosition(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.DefaultFadeLine
-
- getPosition(long) - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.map.IFadeLine
-
Get position where was fadeline
- getPosition(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.TLFadeLine
-
- getPreferredAction() - Method in class cz.cuni.amis.nb.pogamut.unreal.agent.UnrealAgentNode
-
On default select the represented agent and do the former original action
- getPreferredAction() - Method in class cz.cuni.amis.nb.pogamut.unreal.server.UnrealServerNode
-
Open a TC with map.
- getPreferredAction() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.UTTimelineNode
-
When used doubleclicks on the node, open the timeline viewer for this timeline.
- getPrefKey() - Method in enum cz.cuni.amis.nb.pogamut.options.TimelinePanel.MapColor
-
Get preferences key for TimelinePanel.
- getPrefKey() - Method in enum cz.cuni.amis.nb.pogamut.options.TimelinePanel.MapFlag
-
Get preferences key for TimelinePanel.
- getProperties() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLFolder
-
- getRecord() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogMessage
-
I am not using this for now, but it may be useful.
- getRecords() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLRecord
-
- getRenderersOf(T) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLRendererCollection
-
Return list of renderers that draw passed object
- getRightVector() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- getRotation(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLAgentEntity
-
Return location of bot.
- getRotation(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getScreenCoordinates(GL, GLU, Location, Location) - Static method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTools
-
- getSelectedObjects() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.EnvironmentRenderer
-
- getServerIcon() - Method in class cz.cuni.amis.nb.pogamut.unreal.server.UnrealServerNode
-
- getSlot() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvent
-
- getSourceLogger() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLogRecorder
-
- getSourceServer() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject.TLDataObject
-
- getStartOffset() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.LogEventWidget
-
- getStartOffset() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLWidget
-
Get offset from the start of db to start of entity this widget belongs to.
- getStartTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
- getStartTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getStartTS() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogEvent
-
- getStartTS() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
-
- getState() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getStripHeight() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.AxisWidget
-
- getSubfolders() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLFolder
-
- getSubRenderes() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLRendererCollection
-
List of subrenderes.
- getTime() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.LogMessage
-
Return timestamp when was message created.
- getTimeframeLength(long, long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.LogEventWidget
-
- getTimeframeLength(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.LogEventWidget
-
- getTimeframeLength(long, long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLWidget
-
- getTimeframeLength(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLWidget
-
- getToolbarRepresentation() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapElement
-
- getToolbarRepresentation() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineElement
-
- getType() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
- getUndoRedo() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapElement
-
- getUndoRedo() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineElement
-
- getUniqueColor() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.MapColorGenerator
-
Create a new color according to specification (see class description)
- getUp() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- getValue() - Method in class cz.cuni.amis.nb.pogamut.unreal.server.UnrealServerNode.MapProperty
-
- getValue() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
- getValue(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
Get latest value of property that is stored before time.
- getValues() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
- getVelocity(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLAgentEntity
-
Return location of bot.
- getVelocity(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- getVerts() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.BlendTriangle
-
Return actual collection of vers, not a copy
- getViewAngle() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- getViewport(GL) - Static method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTools
-
- getVisualRepresentation() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapElement
-
- getVisualRepresentation() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineElement
-
- getWorldCoordinates(GL, GLU, Location, Location) - Static method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTools
-
- GlColor - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.map
-
AWT provided Color class is not very suitable for OpenGl color manipulation so
this class is supposed to remedy it.
- GlColor(double, double, double, double) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
Create new GlColor
- GlColor(double, double, double) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
Create fully opaque GlColor.
- GlColor(Color, double) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
Create GlColor based on passed Color and alpha
- GlColor(Color) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
Create opaque color based on passed color.
- GlColor(GlColor) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
- GLRendererCollection<T> - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.map
-
Basically list of
ISubGLRenderers with stuff for manipulating it
and rendering it.
- GLRendererCollection() - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLRendererCollection
-
- GLTextWindow - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.map
-
Window for text
- GLTextWindow(GL, int, int, int, int) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTextWindow
-
- GLTextWindow(GL, int, int, int, int, String) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTextWindow
-
- GLTools - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.map
-
- GLTools() - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTools
-
- GRID_SCALE - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapRenderer
-
- SelectableMapGLPanel - Class in cz.cuni.amis.nb.pogamut.unreal.map
-
This is MapGLPanel that is adding selection behavior, when bot is
clicked in the map, list of selected bots in this map
IPogamutEnvironments global lookup will change.
- SelectableMapGLPanel(GLCapabilities, IUnrealMap<MapInfo>, Logger) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.map.SelectableMapGLPanel
-
- SelectableMapGLPanel(IUnrealMap, Logger) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.map.SelectableMapGLPanel
-
- selectionChanged(E, E) - Method in interface cz.cuni.amis.nb.pogamut.unreal.services.ISelectionListener
-
Notify method that selected item has changed.
- server - Variable in class cz.cuni.amis.nb.api.pogamut.unreal.server.UnrealServerDefinition
-
- server - Variable in class cz.cuni.amis.nb.pogamut.unreal.map.PureMapGLPanel
-
Server on which we listen for changes in agents and bots
- serverDef - Variable in class cz.cuni.amis.nb.pogamut.unreal.map.PureMapTopComponent
-
- serverStopped(T) - Method in class cz.cuni.amis.nb.api.pogamut.unreal.server.UnrealServerDefinition
-
- setColor(Color) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- setCurrentTime(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
Change current time and notify all listeners
- setEndTime(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
Set new timestamp indicating when was last seen some info from the entity.
- setFromViewedBox(Box) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- setFrontView(Box) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- setLocation(double, double, double) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- setMap(IUnrealMap) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
- setMultiViewCallback(MultiViewElementCallback) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVMapElement
-
Set the callback, called by netbeans internal organs or something.
- setMultiViewCallback(MultiViewElementCallback) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.view.MVTimelineElement
-
- setOrthoViewport(GL) - Static method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTools
-
Set mode according to viewport.
- setPanelName() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.PureMapTopComponent
-
- setSelectPoint(Point) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.EnvironmentRenderer
-
Set select point you want rendered objects list from.
- setSideView(Box) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- setSourceServer(IUnrealServer) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject.TLDataObject
-
Used for empty/newly created TLDataObject.
- setText(String) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GLTextWindow
-
- setTime(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TimeTicsWidget
-
Change length of the widget according to time interval.
- setTimeAxisLength(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLScene
-
Set time interval that will be displayed in the widget showing time
- setTopView(Box) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.MapViewpoint
-
- setUpMapPanel() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.PureMapTopComponent
-
- setValue(Object) - Method in class cz.cuni.amis.nb.pogamut.unreal.server.UnrealServerNode.MapProperty
-
- setValue(Object) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
- setVertex(int, Location, GlColor) - Method in class cz.cuni.amis.nb.pogamut.unreal.map.BlendTriangle
-
Create new BlendVertex for vertex i of poly.
- shouldFollowPlayer() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
-
Should this map mark follow the player?
- spectate() - Method in class cz.cuni.amis.nb.api.pogamut.unreal.server.UnrealServerDefinition
-
Starts Unreal viewer of the server.
- startDisplayLoop() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.PureMapGLPanel
-
Start display loop
- startRecording() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
Start recording info from the environment.
- startSpectImpl(URI) - Method in class cz.cuni.amis.nb.api.pogamut.unreal.server.UnrealServerDefinition
-
- startTimeChanged(long, long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase.Adapter
-
- startTimeChanged(long, long) - Method in interface cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase.TLDatabaseListener
-
- stopDisplayLoop() - Method in class cz.cuni.amis.nb.pogamut.unreal.map.PureMapGLPanel
-
Stop display loop
- stopRecording() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
Stop recording.
- storageFolder - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
- stripWidget - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.AxisWidget
-
- StripWidget - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets
-
- subfolders - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLFolder
-
- syncFolder(Folder, TLFolder, long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntityUpdater
-
Take the folder recursively traverse directory structure.
- TEXT_HEIGHT - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.AxisWidget
-
- timeframeContains(long) - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
-
- TimelineOptionsPanelController - Class in cz.cuni.amis.nb.pogamut.options
-
- TimelineOptionsPanelController() - Constructor for class cz.cuni.amis.nb.pogamut.options.TimelineOptionsPanelController
-
- TimelinePanel - Class in cz.cuni.amis.nb.pogamut.options
-
Secondary option panel for options of timeline and map.
- TimelinePanel.MapColor - Enum in cz.cuni.amis.nb.pogamut.options
-
List of preferrences of colors related to visualization of map.
- TimelinePanel.MapFlag - Enum in cz.cuni.amis.nb.pogamut.options
-
List of preferrences flags related to links between waypoints in unreal map.
- TimelinesNode - Class in cz.cuni.amis.nb.pogamut.unreal.server
-
Node representing root for all timelines under an Unreal Server node along with players and agents.
- TimelinesNode(IUnrealServer) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.server.TimelinesNode
-
Create a node representing list of experiments conducted on this server.
- TimelinesNode(IUnrealServer, ObservableCollection<TLDataObject>) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.server.TimelinesNode
-
Create a node representing experiments conducted on this server.
- TimeTicsWidget - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets
-
This widget shows long axis with time tics in the scene so user has better
idea when did something happen.
- TimeTicsWidget(Scene) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TimeTicsWidget
-
- TLAgentEntity - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
TLEntity with infrastructure to gather info from some agent
- TLAgentEntity(TLDatabase, IUnrealBot) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLAgentEntity
-
Create a new
TLEntity that takes its data from the
unreal agent.
- TLDatabase - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
Structure containing all information about whole experiment and
all agents inside.
- TLDatabase() - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase
-
- TLDatabase.Adapter - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
- TLDatabase.Adapter() - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLDatabase.Adapter
-
- TLDatabase.TLDatabaseListener - Interface in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
- TLDataObject - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject
-
- TLDataObject(FileObject, MultiFileLoader) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject.TLDataObject
-
- TLEntity - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
One entity is part of TLDatabase and it contains several TLRecord s
that represent various data.
- TLEntity(TLDatabase, long) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity
-
Create a new timeline entity belonging to db first seen at timestamp
- TLEntity.Adapter - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
- TLEntity.Adapter() - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity.Adapter
-
- TLEntity.Listener - Interface in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
- TLEntity.State - Enum in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
- TLEntityUpdater - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
This class is a Swing Thread Safe worker that retrieves info from introspection,
puts it into respective
properties (in worker thread) and
updates end time (AWT).
- TLEntityUpdater(TLAgentEntity, IUnrealBot) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntityUpdater
-
- TLEvent - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
- TLEvent() - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEvent
-
- TLFadeLine - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.map
-
More or less dummy class representing fade line for entity.
- TLFadeLine(TLEntity, long) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.TLFadeLine
-
Create a new fade line for entity ending at time time.
- TLFolder - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
This class is used for storing introspectable variables during some
period of time.
- TLFolder(Folder) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLFolder
-
Create a new folder for storing pairs (timestamp, value).
- TLFolder(String) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLFolder
-
Create an empty folder with name.
- TLLocation - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
Special type of
TLProperty that is storing location of agent.
- TLLocation(IUnrealBot) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLLocation
-
- TLLogRecorder - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
Class for recording all log events that will come from source log.
- TLLogRecorder.TLLogRecorderListener - Interface in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
Listener for new log messages.
- TLMapGLPanel - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.map
-
Panel that is rendering map structure and agents inside.
- TLMapGLPanel(IUnrealMap, TLDatabase) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.map.TLMapGLPanel
-
- TLOpenSupport - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject
-
Support for timeline file.
- TLOpenSupport(MultiDataObject.Entry) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject.TLOpenSupport
-
- TLProperty<T> - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
This class stores value of some named property along with timestamps and allows
easy retrieval.
- TLProperty(String, Class) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty
-
Create a new named proprty that will store values of type propertyType.
- TLProperty.Record<T> - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
- TLProperty.Record(T, long) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLProperty.Record
-
- TLRecord<T> - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
Record of one variable during time.
- TLRecord.Record<T> - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
fixme: lookat class overload and possibly try to
- TLRotation - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
Special type of
TLProperty that is storing rotation of agent.
- TLRotation(IUnrealBot) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLRotation
-
- TLScene - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets
-
This is a scene that is used to show timeline.
- TLScene(TLDatabase) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLScene
-
- TLTools - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.view
-
- TLTools() - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.view.TLTools
-
- TLVelocity - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.records
-
Special type of
TLProperty that is storing velocity of agent.
- TLVelocity(IUnrealBot) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLVelocity
-
- TLWidget - Class in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets
-
Ancestor fo all widgets in timeline.
- TLWidget(Scene, TLEntity) - Constructor for class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TLWidget
-
- TOP_MARGIN - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.AxisWidget
-
- toString() - Method in enum cz.cuni.amis.nb.pogamut.options.TimelinePanel.MapFlag
-
- toString() - Method in class cz.cuni.amis.nb.pogamut.unreal.timeline.map.GlColor
-
- totalTime - Variable in class cz.cuni.amis.nb.pogamut.unreal.timeline.widgets.TimeTicsWidget
-
Total time this widget should show, in ms
- tryToStartServer() - Method in class cz.cuni.amis.nb.api.pogamut.unreal.server.UnrealServerDefinition
-